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Posts: 91 | Thanked: 11 times | Joined on Aug 2010
#1116
hi guys again

I've tried the game Smile again and it is working !!!!!!

but the touch coordinates isn't good




Code:
PDL: Init: Service name is com.javispedro.preenv.Smiles
PDL: Failed to initialize libosso
PDL: Application asked for calling path, giving './'
SDLGL: called sdl_init with flags = 0x20
X11: PID is 3701
PDL: Init: Service name is com.javispedro.preenv.Smiles
PDL: Failed to initialize libosso
SDLGL: Requested GL major version 1
SDLGL: Called GetVideoInfo, returned 800x480
SDLGL: Asked if video mode 800x480x16 (flags=0x80000002) is ok
SDLGL: Called ListModes
SDLGL: Available mode 800x480
SDLGL: Called GetVideoInfo, returned 800x480
SDLGL: Asked if video mode 800x480x16 (flags=0x80000002) is ok
SDLGL: Called ListModes
SDLGL: Available mode 800x480
SDLGL: Called GetVideoInfo, returned 800x480
SDLGL: Called SetVideoMode(800, 480, 32, 0xa0000007)
SDLGL: Requested OpenGL video mode
SDLGL: SDL_GLES initialized (res=0)
SDLGL: Asked if video mode 800x480x32 (flags=0xa0000005) is ok
SDLGL: Called ListModes
SDLGL: No modes available
SDLGL: Called ListModes
SDLGL: No modes available
SDLGL: Called ListModes
SDLGL: Available mode 800x480
SDLGL: Mouse moved 400x240 400 240 0
SDLGL: RefreshScale
SDLGL: Called GetVideoInfo, returned 800x480
SDLGL: Called GL_GetAttribute
SDLGL: Called GL_GetAttribute
SDLGL: Called GL_GetAttribute
SDLGL: Called GL_GetAttribute
ACCEL: Opening accelerometer
ACCEL: Using default calibration values
Home directory /home/user not ours.
Home directory /home/user not ours.
SDLGL: Key pressed 306 Down
SDLGL: Sending lose focus event
SDLGL: Key pressed 306 Up