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Posts: 669 | Thanked: 433 times | Joined on May 2010
#1208
Originally Posted by jflatt View Post
Yep, I figured a lot of these unlisted games might be fixed with the changes I've made, so I didn't want to update the wiki until a new preenv is released. The problem with this one, is this line:
Code:
Called SetVideoMode(480, 320, 0, 0x2)
Most other games ask for 320x480, this one asks for 480x320, it's like it wants the resolution rotated already. I just look for this and override it back to 320x480. If you want to mess with it, you can follow the steps on page 98:
http://talk.maemo.org/showpost.php?p...&postcount=973
i've replaced the file libsdlpre.so but risk is still not working for me - still getting that "SDLGL: Called SetVideoMode(480, 320, 0, 0x2)" line in xterm.
how did you fix this game?