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luiscesjr's Avatar
Posts: 292 | Thanked: 348 times | Joined on Aug 2010 @ Rio de Janeiro
#102
Originally Posted by bonapart View Post
luiscesjr: this message appear each frame and freeze whole process to 5 seconds or more, in some games only one place where i can see it (nfs3 + fsaa on load) others games create it at all game process ( tekken 3) so i think that numbers of displayed objects have influence on this (tekken use big resolution according to log from pcsx core)
pandora users have the same error, and they doesn't know any ideas to fix this; EQ said that symbian version doesn't have this problem, but they use sgx 2xxx series, n900 have 3xxx series (http://en.wikipedia.org/wiki/Texas_Instruments_OMAP)
On symbian you can't write directly to the buffer...
So... Well I guess I enter in contradition with my last statement.
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