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Capt'n Corrupt
2011-01-27 , 11:32
Posts: 3,524 | Thanked: 2,958 times | Joined on Oct 2007 @ Delta Quadrant
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Now this is really, really big:
Sony has announces PSX Game Android app store, and Android Dev-kit!
http://www.engadget.com/2011/01/27/s...station-suite/
The PSX store will support v2.3 devices and up and span tablets and phones.
The
development-suite
is the most interesting part, as it will make it easy for developers to develop games for both Sony mobile devices and non-sony Android devices simultaneously. Wow.
Any way you slice it, it's a major win for Android gaming (and one that I fully predicted, ahem). With a MAJOR gaming provider backing the platform
I would be *really* interested to see if they are compiling their binaries to the Dalvik VM, rather than using the NDK. This would totally make sense for the v2.3 requirement which allows for native lib calls from Dalvik without the bloated (and slow) JNI layer for the same purpose. Especially with the trace-thread optimization and native compilation in the new Dalvik VM, I expect that it's fast enough to run actual game code (inner loops) with the true benefit of write-once, run-anywhere, which simply isn't possible with the NDK. This would make advanced 3D games truly portable: a significant first for ANY DEVICE.
Of course, this is just speculation, but something tells me that it's the case.
Android is poised to seriously compete in the mobile gaming arena. It seems like all of the work Google has put in to the platform to make it more game-developer friendly is really paying off!
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