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Posts: 2,014 | Thanked: 1,581 times | Joined on Sep 2009
#1623
Originally Posted by jflatt View Post
Missing an 'e'?
Code:
gconftool-2 --set --type int /apps/prenv/skob2.exe/screen_rotation 1
Should be
Code:
gconftool-2 --set --type int /apps/preenv/skob2.exe/screen_rotation 1
Nope thats not it. I actually use the command

gconftool-2 --set --type int /and/palm/applications/com.glu.app.skob2/screen_rotation 1

since thats where my stuff resides.

Regardless of the value I use I always get

Code:
~/MyDocs/pre-scrips $ /and/palm/applications/com.glu.app.skob2/skob2/skob2.exe
SDLGL: Called sdl_init with flags = 0x100231
SDLGL: Number of joysticks 1
SDLGL: Joystick 0 named Accelerometer
X11: PID is 3950
PDL: Init: Service name is com.javispedro.preenv.skob2_exe
PDL: Main thread created
PDL: Screen dimming prevention ON
ACCEL: Called JoystickOpen 0
ACCEL: Opening accelerometer
ACCEL: Using default calibration values
SDLGL: Requested GL major version 1
SDLGL: Ignoring doublebuffer preference
SDLGL: Requested GL minor version 1 (ignored)
SDLGL: Requested depth buffer size 16
SDLGL: Ignoring color buffer red size 8
SDLGL: Ignoring color buffer green size 8
SDLGL: Ignoring color buffer blue size 8
SDLGL: Ignoring color buffer alpha size 8
SDLGL: Asked if video mode 2x2x32 (flags=0x2) is ok
SDLGL: Called SetVideoMode(2, 2, 32, 0x2)
SDLGL: Requested OpenGL video mode
SDLGL: SDL_GLES initialized (res=0)
SDLGL: Asked if video mode 800x480x16 (flags=0x80000000) is ok
SDLGL: Creating shadow surface (w=320, h=480)
SDLGL: Ignoring doublebuffer preference
SDLGL: Requested GL minor version 1 (ignored)
SDLGL: Requested depth buffer size 16
SDLGL: Ignoring color buffer red size 8
SDLGL: Ignoring color buffer green size 8
SDLGL: Ignoring color buffer blue size 8
SDLGL: Ignoring color buffer alpha size 8
SDLGL: Asked if video mode 0x0x32 (flags=0x2) is ok
SDLGL: It isn't
PDL: Switch UI orientation to 90°
Its beyond annoying. I am beginning to wonder if the problem stems from the modified hildon desktop' or the community patches app.
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