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javispedro's Avatar
Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#1687
Originally Posted by jflatt View Post
I don't quite understand Worms. It uses OpenGL, but never calls glLoadIdentity() or glViewport(), where a lot of the resizing code is at.
That means it probably isn't a GL 1.0 game.

If you have the binary, can you look which libraries it directly links with? (readelf -d <binaryname> inside scratchbox should list them). Does it link with libGLES_CM, libGLESv2, or none of those?