On the same hardware - no way. No matter how good VM you build, no matter how optimized its JIT pathways are, you can't beat native execution.
Of course, they'll conveniently say that the manufacturers should include their optimizations all by themselves if they want to accelerate their UIs, but that is just to mask the original problem - that Android is still just a glorified virtual machine. GPU acceleration hooks should exist in gfx drivers (just like those exist for video acceleration), and then there would be no problem, but that makes writing drivers longer and would require a good revamp of the Dalvik stack which Google seems to put off for years now.