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FSF to rapidly develop open/free PowerVR driver - free maemo becomes more possible.
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lardman
2011-02-15 , 09:32
Posts: 2,102 | Thanked: 1,309 times | Joined on Sep 2006
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I guess it should be doable to sit in between the small and simple kernel module (which is not really the problem) and the rather large and complex user-space libraries, which are, and intercept the communications, mapping them to specific OpenGL calls. Would take time though.
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