It is quite possible there could be something wrong in the last version - the cause could be two-fold: I could have broken something input related while adding support for long-clicks or when adding the new map dragging method. I have also noticed some exceptions while downloading a tile fails. I also have not yet done the sqlite related optimizations mentioned earlier. If you can find some easily reproducible slowdown/UI unresponsiveness or send me logs of this happening, it would probably help me debugging this issue a lot