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Posts: 323 | Thanked: 116 times | Joined on Jul 2010
#25
I like very much the resistive screen.

There are not enough applications that take advantage of it
(e.g., painting, dynamic music, 3D-modelling, 3D-desktop, ... )

Apple uses well the few advantages of a capacitive screen.
Everything could easily be emulated by a resistive screen. But the software is missing.


The software frameworks don't support very well the advantages of resistive screens. E.g. I am missing an easy manner to handle the touch pressure with Lazarus.