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Posts: 224 | Thanked: 155 times | Joined on Jan 2011
#31
Originally Posted by mece View Post
You can compile it to use gstreamer instead of ffmpeg if you want. Anyway, gnash works fine as a standalone player at least, but it's slower than the official player and the stuff I tried that doesn't work in official flash didn't work in gnash either. So from my experience there are no real benefits right now. I built against the latest from the git repository.

There seem to a fair amount of activity on gnash at least so perhaps it will be better in the future.
User Configuration File

Individual user preferences may be set by editing variables with the .gnashrc file:

~/.gnashrc

HWAccel string Specify the type of Hardware Video Decoder. Currently only vaapi, omap, xv or none are supported. None disables any acceleration support (the default).

please try xv


Renderer string Specify the type of Renderer to use. Currently only agg, opengl, or cairo are supported. The default is AGG, as it doesn't require any special hardware support.

please try opengl and if that doesn't work, try cairo
agg is no good for us

so your config file would look like this:

set HWAccel xv
set Renderer opengl

and if that doesn't work, then try this

set HWAccel xv
set Renderer cairo

obviously check the config file to make sure these values aren't changed/set elsewhere if a default/example config file was automatically generated on the first gnash run!

edit:actually cairo may be better than opengl as i can see native maemo cairo libraries installed but only qt opengl libs, but try both and let us know

Last edited by leetnoob; 2011-03-22 at 06:30.
 

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