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Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#1985
Originally Posted by OperationNT View Post
I decide to install Preenv 0.1.6 (instead of my previous version 0.1.4) and I put the last version of Jflatt "libsdlpre.so", size 71.9 KB (to play to Galcon, Radiant and Buka). But I discovered an antialiasing issue on Angry Birds (normal and Seasons version).Is this behaviour is normal from the last library ?.
Yep, IIRC jflatt changed the way textures are scaled in his build; none of my (extras) builds have such change so far.


Originally Posted by govprog View Post
But still, they won't be erased until the current breakages in preenv 0.1.6 get fixed.
So far, I only know one regression: the Asphalt 5 music (a game I don't have -- so debug help is welcome; what's so different about it it's only that game failing?).
EDIT: Already received some hints; should be fixed by 0.1.7.

Last edited by javispedro; 2011-04-02 at 19:19.
 

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