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Posts: 3,664 | Thanked: 1,530 times | Joined on Sep 2009 @ Hamilton, New Zealand
#11
Originally Posted by piggz View Post
As an experiment, and something to do to learn QML, I hacked up a Space Invaders type game in 2 evenings.

Still to do, turrets and hi-scores (i might make that a global hi-score table hosted on my website)

History
Version 0.0.7
Includes 5 levels and better packaging
http://www.piggz.co.uk/pgz-spaceinva....0.7_armel.deb

Version 0.0.6
First mostly usable version
http://www.piggz.co.uk/pgz-spaceinva....0.6_armel.deb
No music? and explosion effects?
Why every time the plane shoot the screen flash?
Also you'll need to add lives. One shot gameover is boring.

Good start by the way