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QML performance with OpenGL vs without.
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attila77
2011-04-27 , 07:39
Posts: 3,319 | Thanked: 5,610 times | Joined on Aug 2008 @ Finland
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This is what I said above - you should/have to know how delegates are handled/called in QML otherwise you won't realize where your CPU power is going. It's not a QML issue per se - if you constructed your own stuff with QWidgets and QDeclarativeView that (really) did the same thing, it would be about the same speewise, too.
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