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2011-01-13
, 00:08
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Posts: 2,225 |
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@ Florida
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#42
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2011-01-13
, 00:18
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Moderator |
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Joined on Jan 2010
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#43
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Question: The way Stantum screens detect multitouch is they are able to get contact data from every grid point on the screen individually and based on pressure/distribution are pretty easily able to figure out what spot is one touch, and which is another.
Is there something about the actual physical make up of the N900 screen that makes it incapable of this? Or is it just that whatever hardware does the processing of the inputs isn't meant to figure this stuff out? If the latter, what level of access, if any, can the operating system get to the raw outputs of the screen hardware? (Now, stantum screens have their own preprocessor that does the calculations/whatever to tell the device where the touches are, so if this was even remotely possible, it would probably rape the CPU and be practically useless. But I am still curious, is there something inherent about how most resistive screens are built that makes them incapable of detecting presses the same way, at the very very fundamental level? Or is it that Stantum was the only one that bothered to figure out how to calculate separate touches from all the inputs?)
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2011-01-13
, 00:32
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Posts: 2,355 |
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Joined on Jan 2009
@ Barcelona
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#44
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Anyway, the way I understood that article, they were saying they used 4 layers of screen, instead of 2, to get the multitouch solution they were using. (Which is basically like having two resistive screens fused together.) Obviously, more technical details than that, but that was the general idea as I understood it. I may have read it wrong though....
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2011-01-13
, 00:37
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Posts: 362 |
Thanked: 426 times |
Joined on Nov 2010
@ Italy, Lombardia
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#45
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Well, the difference is whether or not it's "emulation" or true "multitouch". It can still be true multitouch and be a software thing - the ability of a capacitive screen to figure out how many touches are doing what is a software thing too, I think - the hardware detecting differences in current is approximately the same in all cases; the software that calculates the differences is what changes, I thought.
Anyway, the way I understood that article, they were saying they used 4 layers of screen, instead of 2, to get the multitouch solution they were using. (Which is basically like having two resistive screens fused together.) Obviously, more technical details than that, but that was the general idea as I understood it. I may have read it wrong though....
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2011-01-14
, 00:11
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Posts: 2,225 |
Thanked: 3,822 times |
Joined on Jun 2010
@ Florida
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#46
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Four layer is refered to Stantum screen ?
Because Fujitsu solution is four wires (so a normal resistive touchscreen) and not four layers
PS
I doubt that a single accelerometer can precisely emulate a gyro.
I have partially read some complicated articles that claims to make gyro emulation using two accelerometers and even so is it is a poor/imprecise emulation
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2011-01-14
, 07:20
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Posts: 1,522 |
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Joined on Jul 2010
@ São Paulo, Brazil
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#47
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2011-03-11
, 19:22
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Posts: 1,522 |
Thanked: 392 times |
Joined on Jul 2010
@ São Paulo, Brazil
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#48
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Tags |
input emulation, just shoot me, multitouch, touch |
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If it works correctly and from your sw side is seen as a real dual touch where is the problem ?