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2010-04-21
, 01:56
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Posts: 1,187 |
Thanked: 816 times |
Joined on Apr 2010
@ Australia
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#2
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2010-04-21
, 02:24
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Posts: 840 |
Thanked: 823 times |
Joined on Nov 2009
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#3
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2010-04-21
, 03:05
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Posts: 577 |
Thanked: 699 times |
Joined on Feb 2010
@ Malta
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#4
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The Following User Says Thank You to pantera1989 For This Useful Post: | ||
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2010-04-21
, 03:46
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Posts: 1,048 |
Thanked: 979 times |
Joined on Mar 2008
@ SF Bay Area
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#5
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So... is there a slight differece? or is it a completely different world?
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2010-04-21
, 10:40
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Posts: 66 |
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Joined on Jan 2008
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#6
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2010-04-21
, 10:44
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Posts: 49 |
Thanked: 41 times |
Joined on Apr 2010
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#7
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see also this thread:
http://talk.maemo.org/showthread.php...772#post620772
It's really a question for people who developed for iPhone before, because I have no experience there. Is the API for the system entirely different than the one on Maemo?
I wonder how likely it would be, that it's possible to create a simple obj-c compatibility layer/library that implements all the iPhone-specific calls in terms of hildon, dbus and the rest of the system libs. I'm thinking of something like winelib provides for compiling against the WinAPI.
So... is there a slight differece? or is it a completely different world?
Thanks for any comments