Active Topics

 



Notices


Reply
Thread Tools
Posts: 31 | Thanked: 35 times | Joined on Jun 2010
#11
Originally Posted by droll View Post
but the FAT32 argument may not be so valid with a file that is larger than 64k, would it? i would imagine the maximum wasted space would be 65535 bytes assuming you filled up the previous blocks and 1 byte overflowed into the next block. ????
You can waste up to 64k per file. Tile-based mapping appears to use many files, it probably stores each tile in a file.

Actual filesystem usage:
$ gdu -sch MyDocs/.maps/Open*
14M MyDocs/.maps/OpenCycleMap
62M MyDocs/.maps/OpenStreetMap I
8.4M MyDocs/.maps/OpenStreetMap II
84M total

Actual bytes stored:
$ gdu -scbh MyDocs/.maps/Open*
8.8M MyDocs/.maps/OpenCycleMap
19M MyDocs/.maps/OpenStreetMap I
3.7M MyDocs/.maps/OpenStreetMap II
32M total
 

The Following 2 Users Say Thank You to wotevah For This Useful Post:
ejasmudar's Avatar
Posts: 800 | Thanked: 957 times | Joined on Sep 2010 @ India
#12
Is it possible to make an NTFS/EXT3 partition and store the Map tiles there? I have heard about something called loopback devie. Can somebody please explain or point me in the right direction?
 
Posts: 197 | Thanked: 91 times | Joined on Dec 2010
#13
Originally Posted by ejasmudar View Post
Is it possible to make an NTFS/EXT3 partition and store the Map tiles there? I have heard about something called loopback devie. Can somebody please explain or point me in the right direction?
I wrote a guide for this, see here.
 
Reply


 
Forum Jump


All times are GMT. The time now is 19:25.