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2010-12-14
, 18:57
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Posts: 292 |
Thanked: 348 times |
Joined on Aug 2010
@ Rio de Janeiro
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#3
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I want to ask: what is SSH , how can I install it and how can I use it for reporting and other tasks(Is it for windows or linux?)
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2010-12-19
, 15:21
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Posts: 233 |
Thanked: 220 times |
Joined on Jan 2010
@ Hungary
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#4
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SDLGL: Requested GL major version 1 SDLGL: SDL_GLES initialized (res=0) SDLGL: Ignoring doublebuffer preference SDLGL: Requested GL minor version 1 (ignored) SDLGL: Requested depth buffer size 16 SDLGL: Ignoring color buffer size SDLGL: Ignoring color buffer size SDLGL: Ignoring color buffer size SDLGL: Ignoring color buffer size SDLGL: Asked if video mode 2x2x16 (0x2) is ok SDLGL: Called SetVideoMode(2, 2, 16, 0x2) SDLGL: Requested OpenGL video mode SDLGL: Asked if video mode 800x480x16 (0x80000000) is ok SDLGL: Ignoring doublebuffer preference SDLGL: Requested GL minor version 1 (ignored) SDLGL: Requested depth buffer size 16 SDLGL: Ignoring color buffer size SDLGL: Ignoring color buffer size SDLGL: Ignoring color buffer size SDLGL: Ignoring color buffer size SDLGL: Asked if video mode 0x0x16 (0x2) is ok PDL: Switch orientation to 3 PDL: Playing music notification: Playing
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2010-12-19
, 15:32
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Posts: 233 |
Thanked: 220 times |
Joined on Jan 2010
@ Hungary
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#5
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./tennis: error while loading shared libraries: libamrnb.so.3: cannot open shared object file: No such file or directory
./tennis: error while loading shared libraries: libavcodec.so.52: cannot open shared object file: No such file or directory
SDL Version 1.2.13 SDLGL: Ignoring color buffer size SDLGL: Ignoring color buffer size SDLGL: Ignoring color buffer size SDLGL: Ignoring color buffer size SDLGL: Requested depth buffer size 24 SDL error: Unsupported API version SDLGL: Requested GL major version 1 SDLGL: Called SetVideoMode(320, 480, 24, 0x2) SDLGL: Requested OpenGL video mode SDLGL: SDL_GLES initialized (res=0) SDLGL: Asked if video mode 800x480x24 (0x80000000) is ok Segmentation fault
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2010-12-19
, 16:39
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Posts: 233 |
Thanked: 220 times |
Joined on Jan 2010
@ Hungary
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#6
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[${SHLVL}|user@Emily|/home/preenv/applications/com.10tons.app.sparkle]./sparkle PDL: Application asks for screen metrics; giving true ones PDL: Application asks for OS version Segmentation fault
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2011-03-01
, 21:40
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Posts: 482 |
Thanked: 550 times |
Joined on Oct 2010
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#7
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Here's for Ancient Frog
Code:SDLGL: called sdl_init with flags = 0x100031 X11: PID is 2614 SDLGL: This application uses SetEventFilter, which is not implemented SDLGL: Requested depth buffer size 8 SDLGL: Requested GL major version 1 SDLGL: SDL_GLES initialized (res=0) SDLGL: Ignoring doublebuffer preference SDLGL: Called SetVideoMode(0, 0, 0, 0x2) SDLGL: Requested OpenGL video mode SDLGL: Asked if video mode 800x480x16 (0x90000000) is ok Segmentation fault
From here,You can(and please) provide the most detailed preenv debugger console informaion for faster, and better development.As the preenv-dbg is going to work soon, please download it to provide the developer with better debugger informaion.
http://wiki.maemo.org/Preenv/Game_Compatibility
ATTENTION: Many of the reporters have reported a segmentation fault in their game, remember , segmentation fault is:"application crashed" in some extent, You need to report full debugger info for us; Then we can understand the real problem.
NEW:
A public voting has been polled for easier debug info reporting.
Be aware that the subject is not complete, so I should add 2 notes:
1)I meant encountering the message in a row
2)Black/Corrupted graphics games only, you should also write the name of the game.(Unplayble games also allowed)
Thanks for participating in this project people, with your assistant, the application will be developed much better
Current bugs:
Removed because of a user claim(javispedro).
Last edited by aligoodidea; 2010-12-24 at 10:58.