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2011-08-16
, 09:18
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Posts: 47 |
Thanked: 12 times |
Joined on Jun 2011
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#2
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2011-08-16
, 09:39
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Posts: 839 |
Thanked: 3,386 times |
Joined on Mar 2009
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#3
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2011-08-16
, 12:08
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Posts: 1,103 |
Thanked: 368 times |
Joined on Oct 2010
@ india, indore
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#4
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2013-06-08
, 04:36
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#5
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For painting is used mouse or analogue pointing device. First button of pointer
is used for paint object. Second button is used for picking objects in edit
mode or for change object type in game mode.
Regarding keyboard, following list describes keys purposes,
General,
Q - Quit
D/ESC - Delete last added object
T - Time control (on/off)
P - Edit mode (on/off)
R - Reload level
N - Go to next level
M - Go to previous level
K - Save level (to the default save.map) (*)
E - Erase all (*)
H - Do not link object mode (on/off) (*) (**)
U - Brush rotation mode (on/off)
Object types,
A - Select regular object (solid)
С - Select motionless object (*)
S - Select wire object (rope)
B - Select bendable object
X - Select phantom object (color is selected on 1/2/3) (*)
F - Select flying object (*)
Object flags,
4/5 - Toggle player (red) and target (green) flags (*)
L - Toggle loop flag (only for ropes) (*)
G - Toggle background object flag (*)
* - For the edit mode only
** - It does not mean that object does not interact with others
The Following 3 Users Say Thank You to Estel For This Useful Post: | ||
Game is very similar than numpty phycics; draw lines to the screen and they will become rigid bars (or ropes) and gravity will affect them.
Game play video http://www.youtube.com/watch?v=4uKSGTbrjvA
Keyboard commands:
Package is on extras-testing, feel free to vote it to the extras:http://maemo.org/packages/package_in...ph/1.1-maemo2/
Last edited by AapoRantalainen; 2011-08-16 at 14:06. Reason: added extras-testing