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Posts: 207 | Thanked: 552 times | Joined on Jul 2011
#1
You can get the LÖVE 2D runtime in Google Play to give your games an on device test run.

Details on packaging a LÖVE game as an app can be found here.
 
Posts: 1,203 | Thanked: 3,027 times | Joined on Dec 2010
#2
if anyone is still looking for maemo5 port, i still have all the wip files from my attempt. build failed on gcc4.7 (thumb) during linker stage due to looking for a library in gcc that didn't exist. it was looking for a location on host that built thumb compiler iirc. passed details to fmg. see love2d thread for more info.

pm if interested and i'll post updated libdevil, sdl2 (wip with optional hack for gles1+2msupport) to dropbox.
 
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