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Hedgecore's Avatar
Posts: 1,361 | Thanked: 115 times | Joined on Oct 2005 @ Toronto, Ontario, Canada
#1
I just found out that one of my all time favourite C64 games was rewritten for Windows/Linux!

http://paradroid.sourceforge.net/

I don't know how intensive this would be, but given it's a simple game would a 770 port be feasible?

If you've never played this, check it out!

Edit: Here's another sexier version: http://freedroid.sourceforge.net/

Last edited by Hedgecore; 2006-10-25 at 19:01.
 
Hedgecore's Avatar
Posts: 1,361 | Thanked: 115 times | Joined on Oct 2005 @ Toronto, Ontario, Canada
#2
Freedroid (in classic mode) is much more playable and close to the original. I don't know if the 770 would be able to handle the new mode with the pretty looking droids.
 
fpp's Avatar
Posts: 2,853 | Thanked: 968 times | Joined on Nov 2005
#3
I couldn't even get paradroid to run on my XP box :-)
Will try the other one...
 
Hedgecore's Avatar
Posts: 1,361 | Thanked: 115 times | Joined on Oct 2005 @ Toronto, Ontario, Canada
#4
I'll call them Paradroid and Freedroid to avoid confusion. Yeah, I have a P4 3.0GHz with 1GB of RAM and a GeForce 5700TX vid card (256MB RAM)... Paradroid was chunky. Freedroid played *exactly* like the original but there were a lot of extras that wouldn't lend themselves to the 770.

For example, anything to do with the mouse bringing up an aimer was an addon and could be disgarded. The non-classic style of play could be disgarded.

The game graphics are supposed to represent a terminal showing data the 001 Influence Device is sending back after having been beamed onboard a ship taken over droids that went crazy.

Think the 770 could handle that? (Classic mode, no mouse-driven aimer)?
 
iball's Avatar
Posts: 729 | Thanked: 19 times | Joined on Mar 2007
#5
Well, to resurrect an old thread I got this thing to compile on a badly-built VMware scratchbox (rebuilding it now...) and the classic version runs great on my N800.
Going to compile the RPG version next...
You move using the d-pad and fire using the stylus.
Once I get it all tar'd up I'll try to post it somewhere...

EDIT: have it ready in a zip file but I need someone to host it for me. Preferably someone who knows how to turn it into an installable .deb package.

Please note that I did this ArnimS-style and it's just a recompile however it's playable. If I could figure out how to tweak it to 800x480 and "hildonize it" I would.
But I'm not a programmer.
Attached Images
 

Last edited by iball; 2007-08-21 at 01:48.
 
Hedgecore's Avatar
Posts: 1,361 | Thanked: 115 times | Joined on Oct 2005 @ Toronto, Ontario, Canada
#6
Amazing! Given the graphics / interface, playing it on a tablet fits perfectly. One thing though, will it still work on a 770?

A few other questions (I'm just curious)

Does sound work?
Does it play smoothly?

If this is something people are interested in, an control interface like Doom on the 770 had would be beautiful (stylus controlled movement and button to fire).

I'd forgotten about this game and since I started the thread I've ditched XP for Ubuntu (it's been a happy 9 months computer-wise. Only had to rip it up and reinstall once (thanks Feisty upgrade!)). I think I'll get the *nix version tonight and give it a go.
 
iball's Avatar
Posts: 729 | Thanked: 19 times | Joined on Mar 2007
#7
Sound works and it plays almost perfectly, except for a small portion of the lower screen is cut-off when in window mode. Running it with the -f switch puts in all it's fullscreen glory. He menus are a little strange in that you move the dpad to move around in them and tap the screen to select. I guess the tap is the left-click.
I've got it compressed into a 4.1MB TGZ file.
Just uncompress it anywhere on the tablet (NOT on an external card) and go into ./freedroid_run/graphics to run the freedroid executable there.

Download here.

Last edited by iball; 2007-08-21 at 16:12.
 
Posts: 6 | Thanked: 0 times | Joined on Aug 2007
#8
Classic C64/Spectrum games would be ripe for emulation or porting -

* Wizball
* Uridium
* Head over Heels
* Mercenary
* Sentinal
* Boulderdash

etc
etc
 
iball's Avatar
Posts: 729 | Thanked: 19 times | Joined on Mar 2007
#9
Originally Posted by phigmov View Post
Classic C64/Spectrum games would be ripe for emulation or porting -

* Wizball
* Uridium
* Head over Heels
* Mercenary
* Sentinal
* Boulderdash

etc
etc
No they're not, no source code to recompile.
What I want is a way to play the Wasteland RPG on my N800 without resorting to emulation.

Last edited by iball; 2007-08-22 at 01:26.
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#10
Originally Posted by phigmov View Post
Classic C64/Spectrum games would be ripe for emulation or porting -
Those look like groundbreaking c64 games (gameplay and technology) - nice list.

Frodo C64 emulator should run them.. http://www.internettablettalk.com/fo...ead.php?t=5764

Btw Hedgecore, i emailed the author and paradroid is not doable without extensive simplification.
 
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