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2011-10-01
, 20:29
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Posts: 11,700 |
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Joined on Jun 2006
@ North Texas, USA
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#42
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2011-10-01
, 20:54
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Posts: 303 |
Thanked: 146 times |
Joined on Aug 2009
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#43
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2011-10-01
, 21:07
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Posts: 11,700 |
Thanked: 10,045 times |
Joined on Jun 2006
@ North Texas, USA
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#44
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So then why not just have everything done in native code, using GTK or QT or something?
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2011-10-01
, 23:12
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Posts: 1,137 |
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Joined on Sep 2007
@ Catalunya
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#45
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HTML5 will be able to address a great many handy little utilities by itself.
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2011-10-02
, 00:43
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Posts: 572 |
Thanked: 259 times |
Joined on Jan 2011
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#46
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Samsung, too, in the Tizen camp... let's not forget. As for slower--that's less a fault of HTML5 and more a fault of the HTML5 engines/virtual machines, wouldn't you agree?
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2011-10-02
, 04:21
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Posts: 2,802 |
Thanked: 4,491 times |
Joined on Nov 2007
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#47
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When they say that HTML 4.01 Spec is "recommended" and not "final recommendation", I tend to state/believe that it is not final.
Doesn't mean I'm right, but HTML 4.01 has standing revisions after 1997.
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2011-10-02
, 08:58
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Posts: 4,672 |
Thanked: 5,455 times |
Joined on Jul 2008
@ Springfield, MA, USA
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#48
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When I heard the Tizen details at AppUp Elements, my first thought was that most apps would be hybrid HTML5 + device native code. Intel in fact confirmed that at our "fireside chat". So don't get too hung up on HTML5's shortcomings. There's an API for that.
Compatibility of course. Instead of recoding 100% of an app to run across multiple platforms, code an HTML5 layer for consistent look and feel for all and address unique aspects with lower-level code. So that the average app could be, say, 50% common code and 50% native. That saves time for companies like Rovio who like to land on every platform.
In addition, not every app needs the native horsepower or functionality. HTML5 will be able to address a great many handy little utilities by itself.
I can understand why C++ developers get overwrought about paradigm shifts like this one, but really, there is nothing to fear, belittle or berate. Just another tech evolution.
no, because there is nothing like native code, C specially, and pretty much those engines likely written in C.
as far as performance there is nothing close as pure breath C.
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2011-10-02
, 09:27
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Posts: 303 |
Thanked: 146 times |
Joined on Aug 2009
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#49
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Compatibility of course. Instead of recoding 100% of an app to run across multiple platforms, code an HTML5 layer for consistent look and feel for all and address unique aspects with lower-level code. So that the average app could be, say, 50% common code and 50% native. That saves time for companies like Rovio who like to land on every platform.
In addition, not every app needs the native horsepower or functionality. HTML5 will be able to address a great many handy little utilities by itself.
I can understand why C++ developers get overwrought about paradigm shifts like this one, but really, there is nothing to fear, belittle or berate. Just another tech evolution.
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2011-10-02
, 10:17
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Banned |
Posts: 3,412 |
Thanked: 1,043 times |
Joined on Feb 2010
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#50
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goodbye nokia, html != c/c++, meego is dead |
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Doing serious stuff in HTML5 for a desktop or phone is beyond stupid.