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2011-10-03
, 21:10
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Posts: 355 |
Thanked: 598 times |
Joined on Sep 2009
@ Nizhny Novgorod, Russia
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#142
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Do you render text one character at a time or full line?
You could special case each orientation (no on-the-fly transformations) in each widget and pre-rotate textures
In normal orientation the buffer isn't rotated and would be faster than widget code that can do transformations, even if special cased, right?
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2011-10-03
, 21:49
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Posts: 875 |
Thanked: 918 times |
Joined on Sep 2010
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#143
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2011-10-04
, 03:23
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Posts: 355 |
Thanked: 598 times |
Joined on Sep 2009
@ Nizhny Novgorod, Russia
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#144
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2011-10-06
, 18:38
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Posts: 637 |
Thanked: 445 times |
Joined on Dec 2009
@ Kaliningrad, Russia
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#145
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2011-10-07
, 00:59
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Posts: 875 |
Thanked: 918 times |
Joined on Sep 2010
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#146
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Sad, very sad we can't use blure... As you can see I've modified close button a bit
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2011-10-07
, 21:32
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Posts: 637 |
Thanked: 445 times |
Joined on Dec 2009
@ Kaliningrad, Russia
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#147
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2011-10-08
, 17:29
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Posts: 637 |
Thanked: 445 times |
Joined on Dec 2009
@ Kaliningrad, Russia
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#148
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The Following User Says Thank You to Kroll For This Useful Post: | ||
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2011-10-08
, 18:13
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Posts: 4,783 |
Thanked: 1,253 times |
Joined on Aug 2007
@ norway
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#149
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The Following User Says Thank You to tso For This Useful Post: | ||
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2011-10-08
, 18:21
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Posts: 637 |
Thanked: 445 times |
Joined on Dec 2009
@ Kaliningrad, Russia
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#150
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not sure i am a fan of "delete from harddrive"
The Following User Says Thank You to Kroll For This Useful Post: | ||
I think the rotation buffer would be faster and have cleaner code than individual widget transformation, unless you special case them. In normal orientation the buffer isn't rotated and would be faster than widget code that can do transformations, even if special cased, right?