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Posts: 3 | Thanked: 0 times | Joined on Feb 2006
#41
Thanks you fanoush for your tip, it s working better now
 
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Posts: 224 | Thanked: 29 times | Joined on Nov 2005
#42
Anyone happen to have any tips for completing the first cannon "action" scene in CMI? It's hard with just the stylus
 
Posts: 2,152 | Thanked: 1,490 times | Joined on Jan 2006 @ Czech Republic
#43
It is hard but possible, you need to press, hold and move the stylus while firing. Finished the sequence at least 3 times with the stylus
 
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Posts: 224 | Thanked: 29 times | Joined on Nov 2005
#44
Got it! I wasn't moving the stylus far enough to the left/right to move the cannon. Now for Full Throttle...
Anyone have experience with the bike action scenes? I can't figure out how to change weapons to defeat various bikers. Maybe it's time to save games on the PC, and try to move them to the 770?
 
Posts: 84 | Thanked: 4 times | Joined on Apr 2006 @ California
#45
I am installing Scummvm for the first time, and was wondering if the games will fill up the screen instead of having a black border. Also, when you save a game, how do you bring up the keyboard?
 
Posts: 12 | Thanked: 0 times | Joined on Mar 2006
#46
hi guys! a question: where i install the game? and, for example, where can i find the game "monkey island"??
thank you!!
 
Posts: 84 | Thanked: 4 times | Joined on Apr 2006 @ California
#47
I am a linux newbie, so can someone tell me what the ScummVM ".diff" patch is and how to apply it. Do I need it if ScummVM version 0.8.0 is working correctly?
 
Posts: 2,152 | Thanked: 1,490 times | Joined on Jan 2006 @ Czech Republic
#48
Originally Posted by tabletfan
I am a linux newbie, so can someone tell me what the ScummVM ".diff" patch is and how to apply it. Do I need it if ScummVM version 0.8.0 is working correctly?
Who knows? If 'working correctly' is not enough for you, you may need it

Diff file is file with source code differences that can be applied to original scummvm source to get maemo version. Useful if you want to make some changes to scummvm for N770.
 
Posts: 2,152 | Thanked: 1,490 times | Joined on Jan 2006 @ Czech Republic
#49
I have updated unstable scummvm version to current state (22.5.2006). Kyrandia should work much better now. Also I recompiled stable 0.8.2 version with -Os which makes it slightly smaller (below 3MB) and faster.
http://fanoush.webpark.cz/maemo/#scummvm
 
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Posts: 224 | Thanked: 29 times | Joined on Nov 2005
#50
Works great! Would it be possible to scale the older games to 800x480, or some similar res?
 
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