![]() |
2014-02-11
, 10:39
|
Posts: 567 |
Thanked: 2,966 times |
Joined on Oct 2009
|
#62
|
The Following User Says Thank You to jonwil For This Useful Post: | ||
![]() |
2014-02-11
, 11:23
|
Posts: 1,808 |
Thanked: 4,272 times |
Joined on Feb 2011
@ Germany
|
#63
|
Unfortunatly I do not currently have a N900 development box (my old one was so close to dead it wasn't worth paying the moving guys to move halfway across the country) so I am unable to investigate any MCE bugs at this time.
![]() |
2014-02-24
, 18:25
|
Posts: 3,074 |
Thanked: 12,964 times |
Joined on Mar 2010
@ Sofia,Bulgaria
|
#64
|
Hi guys can someone tell me where i can find the original mce file? I want to go back because of a bug that makes it pretty unusable for me:
whenever the keyboard stays open and the display turns off because of the timer, the keyboard gets locked and can only be unlocked when touching the display.
When i am playing music in the car i let the keyboard open and can skip songs with the left + right keys or stop it via space. In the car i don't look at the phone where to click, now with the mce replacement i have to touch the display and look if i am still in the playing-window...
I also don't want to keep the display the whole time turned on. 10s timer is way enough..
Please fix it or upload someone the original mce.deb .
The Following 3 Users Say Thank You to freemangordon For This Useful Post: | ||
![]() |
2014-02-25
, 08:32
|
Posts: 254 |
Thanked: 509 times |
Joined on Nov 2011
@ Canada
|
#65
|
The Following 3 Users Say Thank You to shawnjefferson For This Useful Post: | ||
![]() |
2014-02-25
, 10:18
|
Posts: 3,074 |
Thanked: 12,964 times |
Joined on Mar 2010
@ Sofia,Bulgaria
|
#66
|
Just out of curiosity, where was the bug that caused the keyboard not to wake up the device?
The Following 3 Users Say Thank You to freemangordon For This Useful Post: | ||
![]() |
2014-02-28
, 03:09
|
Posts: 254 |
Thanked: 509 times |
Joined on Nov 2011
@ Canada
|
#67
|
The Following User Says Thank You to shawnjefferson For This Useful Post: | ||
![]() |
2014-02-28
, 05:42
|
Posts: 3,074 |
Thanked: 12,964 times |
Joined on Mar 2010
@ Sofia,Bulgaria
|
#68
|
Great! Are you (CSSU team) interested in the changes I made to decouple keyboard LEDs from Lysti engines?
PS. There is a lot of code not related to Fremantle/N900 in MCE, I wonder if we stripped that out, or #ifdef it, how much space we would free up?
The Following User Says Thank You to freemangordon For This Useful Post: | ||
![]() |
2014-03-01
, 12:03
|
|
Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
|
#69
|
It is still unclear (at least to me) what bug your changes fix or what functionality is implemented.
The Following User Says Thank You to Estel For This Useful Post: | ||
![]() |
2014-03-01
, 13:36
|
Posts: 3,074 |
Thanked: 12,964 times |
Joined on Mar 2010
@ Sofia,Bulgaria
|
#70
|
It fixes inability to use 3th engine for setting notification led's patterns. AIUI (and from testing) it shouldn't change any vanilla functionality, *except* for fade-in/out of keyboard leds when they light up/down (most people doesn't even know, that there is such effect, it's hardly noticeable).
But, isn't the whole point to replace closed MCE with RE'ed open clone?
/Estel
![]() |
Tags |
cssu-mce, fremantle, hdtd thread, htdt detected |
Thread Tools | |
|