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2009-05-21
, 20:19
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Posts: 4,274 |
Thanked: 5,358 times |
Joined on Sep 2007
@ Looking at y'all and sighing
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#11
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The Following 5 Users Say Thank You to qwerty12 For This Useful Post: | ||
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2009-05-21
, 20:29
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Posts: 3,105 |
Thanked: 11,088 times |
Joined on Jul 2007
@ Mountain View (CA, USA)
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#12
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2009-05-21
, 20:49
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Posts: 1,208 |
Thanked: 1,028 times |
Joined on Oct 2007
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#13
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2009-05-21
, 21:15
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Posts: 2,102 |
Thanked: 1,309 times |
Joined on Sep 2006
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#14
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2009-05-21
, 22:49
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Posts: 693 |
Thanked: 502 times |
Joined on Jul 2007
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#15
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2009-05-21
, 22:49
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Moderator |
Posts: 7,109 |
Thanked: 8,820 times |
Joined on Oct 2007
@ Vancouver, BC, Canada
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#16
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grab the source from here (0.16.1) :
http://icculus.org/quake2/#download
Then grab the data files from the quake 2 demo version... you can use my archive :
http://wardenclyffetower.com/MaemoFi...emodata.tar.gz
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2009-05-21
, 23:02
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Posts: 693 |
Thanked: 502 times |
Joined on Jul 2007
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#17
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The Following User Says Thank You to pipeline For This Useful Post: | ||
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2009-05-21
, 23:05
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Posts: 1,208 |
Thanked: 1,028 times |
Joined on Oct 2007
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#18
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2009-05-21
, 23:12
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Posts: 1,208 |
Thanked: 1,028 times |
Joined on Oct 2007
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#19
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2009-05-21
, 23:12
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Moderator |
Posts: 7,109 |
Thanked: 8,820 times |
Joined on Oct 2007
@ Vancouver, BC, Canada
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#20
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The Following User Says Thank You to qole For This Useful Post: | ||
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Tags |
fremantle, n900, nanogl, opengl |
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