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omeriko9's Avatar
Posts: 385 | Thanked: 344 times | Joined on Jan 2010 @ Israel
#1
I guess this is a big no-no, but because i know it exists for other smartphones, I still must ask...

So, has anyone thought of that? Guitar hero? Wouldn't it be SO cool ?
 

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Posts: 81 | Thanked: 115 times | Joined on Jan 2008
#2
I found some links about Frets on Fire for Maemo, here, and here.

Frets on Fire, is an open source Guitar Hero clone.
 
omeriko9's Avatar
Posts: 385 | Thanked: 344 times | Joined on Jan 2010 @ Israel
#3
Nice!! I couldn't find any download link, not even at googlecode.
But it's good to know that there's something going on on that direction.

Thanks!
 
unkno's Avatar
Posts: 266 | Thanked: 157 times | Joined on Oct 2009
#4
Hmm...unfortunately you won't be able to hit multiple keys at the same time on the screen. Hopefully it doesn't force you to use hardware keys to play this kind of game.
 
Posts: 32 | Thanked: 1 time | Joined on Nov 2009
#5
Guitar hero on a touch phone.. FAIL!
The only good thing about such an app would be the music. I'll stick with conola myself
 
hopbeat's Avatar
Posts: 516 | Thanked: 643 times | Joined on Oct 2009 @ Denmark/Poland
#6
We could, quite easily, implement this
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omeriko9's Avatar
Posts: 385 | Thanked: 344 times | Joined on Jan 2010 @ Israel
#7
Originally Posted by steve1974 View Post
Guitar hero on a touch phone.. FAIL!
Don't think so... have you tried guitar hero on the ifone?
Pretty enjoyable.

Hopbeat - do you know how to implement this multi-tuch? GTK or QT?

It's quite logical, actually. Exactly the same manner that one-core processor emulates multi-tasking, resistive touch screen can emulate multi touch. The tapping is NEVER at the exact same millisecond...
 
giannoug's Avatar
Posts: 334 | Thanked: 171 times | Joined on Dec 2009
#8
Well I thought a way for "emulating" multitouch.
Open Sketch and put 2 fingers on the screen. The mobile thinks you press between those two spots. So, when the applications need you to press in 2 places, the code expects a single press in between
 
omeriko9's Avatar
Posts: 385 | Thanked: 344 times | Joined on Jan 2010 @ Israel
#9
Originally Posted by giannoug View Post
Well I thought a way for "emulating" multitouch.
Open Sketch and put 2 fingers on the screen. The mobile thinks you press between those two spots. So, when the applications need you to press in 2 places, the code expects a single press in between
That's nice. I guess it should work.
Do you have any experience with developing for n900? Just to make some sort of proof of concept for this...

Also I've found some workarounds for resistive displays to emulate multi-touch, based on pressure, like this one.
 
titi974's Avatar
Posts: 345 | Thanked: 72 times | Joined on Dec 2009 @ Reunion Island
#10
that game would be nice on our n900s
 
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