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2010-02-16
, 12:57
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Posts: 3,811 |
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Joined on Oct 2007
@ East Lansing, MI
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#52
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2010-02-23
, 19:16
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Posts: 133 |
Thanked: 172 times |
Joined on Jul 2009
@ Travel bag
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#53
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The Following 3 Users Say Thank You to shin For This Useful Post: | ||
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2010-02-23
, 21:11
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Posts: 3,811 |
Thanked: 1,151 times |
Joined on Oct 2007
@ East Lansing, MI
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#54
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2010-02-28
, 01:01
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Posts: 3,811 |
Thanked: 1,151 times |
Joined on Oct 2007
@ East Lansing, MI
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#55
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2010-02-28
, 10:38
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Posts: 133 |
Thanked: 172 times |
Joined on Jul 2009
@ Travel bag
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#56
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The Following User Says Thank You to shin For This Useful Post: | ||
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2010-02-28
, 16:39
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Posts: 3,811 |
Thanked: 1,151 times |
Joined on Oct 2007
@ East Lansing, MI
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#57
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inkscape:pageopacity="0.0" style="stop-color:#ffffff;stop-opacity:0;" style="stop-color:#7f7f7f;stop-opacity:0.49803922;" style="stop-color:#3f3f3f;stop-opacity:0.74901961;" style="stop-color:#000000;stop-opacity:1;" borderopacity="1.0"
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2010-03-01
, 14:26
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Posts: 133 |
Thanked: 172 times |
Joined on Jul 2009
@ Travel bag
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#58
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The Following 2 Users Say Thank You to shin For This Useful Post: | ||
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2010-03-03
, 07:24
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Posts: 3,811 |
Thanked: 1,151 times |
Joined on Oct 2007
@ East Lansing, MI
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#59
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Having said that, not sure if editing the opacity values of the .SVG file as you mentioned would work..
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2010-03-09
, 20:56
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Posts: 4,783 |
Thanked: 1,253 times |
Joined on Aug 2007
@ norway
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#60
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This is something that I was working on since the SVGClock performance tuning.. Should be able to post soon
Writing the static SVG components to a buffer surface and removing the lines for rendering them from the expose event have helped the performance..
I will try updating the original post in this thread, with the optimized Python script to let anyone interested to get it easily. Perhaps I should look at repackaging the next version of the SVGClock with dependencies ..