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2010-03-04
, 20:22
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Posts: 279 |
Thanked: 34 times |
Joined on Jan 2010
@ Belgrade, Serbia
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#1
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2010-03-04
, 20:48
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Posts: 1,338 |
Thanked: 1,055 times |
Joined on Oct 2009
@ California, USA / Jordan
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#2
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2010-03-04
, 20:52
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Posts: 3,664 |
Thanked: 1,530 times |
Joined on Sep 2009
@ Hamilton, New Zealand
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#3
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2010-03-04
, 20:54
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Posts: 1,091 |
Thanked: 323 times |
Joined on Feb 2010
@ ~
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#4
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2010-03-04
, 20:54
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Posts: 38 |
Thanked: 3 times |
Joined on Feb 2010
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#5
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2010-03-04
, 21:08
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Posts: 46 |
Thanked: 10 times |
Joined on Dec 2009
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#6
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2010-03-04
, 21:08
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Posts: 9 |
Thanked: 3 times |
Joined on Dec 2009
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#7
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2010-03-04
, 21:28
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Posts: 309 |
Thanked: 456 times |
Joined on Jan 2010
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#8
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2010-03-04
, 21:32
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Posts: 279 |
Thanked: 34 times |
Joined on Jan 2010
@ Belgrade, Serbia
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#9
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As long as the d-pad is the only "button" on screen it should be possible. In technical terms, it would just be a matter of taking the vector difference of the point-of-touch and the centre of the intended d-pad position. Then you'd map the vector to one of the eight possible directions. Or you could just clamp the length of it and you'd have an analogue "stick". Kobo Deluxe essentially does this for touch control already.
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2010-03-04
, 21:33
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Posts: 279 |
Thanked: 34 times |
Joined on Jan 2010
@ Belgrade, Serbia
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#10
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