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Posts: 90 | Thanked: 15 times | Joined on Jul 2010 @ Bangkok
#51
I'm enough for Nokia N Series and Stop thinking for new Phone device for couple years.
 
Posts: 42 | Thanked: 10 times | Joined on Apr 2007
#52
I don't like the look of the N8... looks like an iPhone in a protective case to me.

Also I don't understand peoples beef with symbian. I never developed for it so I can't appreciate that point of view, but as an end-user, I'm happy with OS and range of apps... on my 5th symbian phone now! I mean it's no linux obviously, but IMO it's comparable (in ability at least) with iOS and Android (although I can only comment on non-touch symbian).
 
Posts: 98 | Thanked: 31 times | Joined on Nov 2009
#53
Originally Posted by hqh View Post
Fit for purpose? It was, but now it's pretty outdated to be used anywhere else but low-end phones. A complete UI rewrite might or might not be enough to make it credible again. We'll see.

I've owned various (Nokia) Symbian phones and I've been a (hobbyist) Symbian coder, and all I can say right now is "never again". S^3 and S^4 would have to be pretty damn amazing to change that.
Again with the whole world needs = my needs. How would a UI rewrite help on a candy bar phone?

Also as a Symbian coder, surely the idea of selling cheap apps to the huge amount of Symbian low end phone owners is a little mouth watering? Ofc you need to come up with an app people want to buy

http://www.theregister.co.uk/2010/08/18/ovi_price_cuts/
 
Posts: 3,319 | Thanked: 5,610 times | Joined on Aug 2008 @ Finland
#54
Originally Posted by mahousaru View Post
Again with the whole world needs = my needs. How would a UI rewrite help on a candy bar phone?
Symbian^4 is not just an UI rewrite, it completely replaces the application layer. It means a completely different (easier, prettier, further-reaching, etc) development cycle, from tools to end-user experience. Of course it's too early to tell just HOW good it will be, but know that any conclusion you make based on an S60 Symbian experience WILL be wrong.

Also as a Symbian coder, surely the idea of selling cheap apps to the huge amount of Symbian low end phone owners is a little mouth watering? Ofc you need to come up with an app people want to buy
Actually, the money is in the services, not the apps. Think Eurovision, X Got Talent and similar. Think about SMS as an IM app. It is bog simple and stupid, and it rakes in billions of dollars in revenue exactly because it's omnipresent. If you make a Symbian app for a service that manages to increase revenue just by 1% you earned more money that the super-3D-fancypants appstore #1 bestseller. Admittedly less cool, but business is not only about cool. Just sayin'.
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Posts: 98 | Thanked: 31 times | Joined on Nov 2009
#55
Originally Posted by attila77 View Post
Of course it's too early to tell just HOW good it will be, but know that any conclusion you make based on an S60 Symbian experience WILL be wrong.
Great point! It just pains me when people compare Symbian to iPhone or Android (when talking about UI), as Symbian caters for a much larger market then that.
 
Posts: 2,829 | Thanked: 1,459 times | Joined on Dec 2009 @ Finland
#56
Good point attila77!

Also i have to say meanwhile as spoiled geek freaks yell for amazing 3d superhyper applications that cost quite a much money to develop people are making lots of money with "stupid, boring, who still pays for these" ringtones and other pretty simple content:
http://www.wired.com/techbiz/media/news/2004/01/61903
http://moconews.net/article/419-ring...egory-by-2010/

If this was surprise please stop reading engadget and other blogs that..hmmm..make you think that world is spinning around your superamoledreddragonqwerty etc. 500$ mobile device.

Last edited by slender; 2010-08-18 at 11:37. Reason: Goof point....ouh dear :)
 
Posts: 98 | Thanked: 31 times | Joined on Nov 2009
#57
Originally Posted by slender View Post
If this was surprise please stop reading engadget and other blogs that..hmmm..make you think that world is spinning around your superamoledreddragonqwerty etc. 500$ mobile device.
A great example is:

http://www.thisislondon.co.uk/standa...can-dragons.do
 
Posts: 388 | Thanked: 842 times | Joined on Sep 2009 @ Finland
#58
Originally Posted by mahousaru View Post
Again with the whole world needs = my needs. How would a UI rewrite help on a candy bar phone?
I kind of made an assumption that a candy bar phone = low-end phone... Based on how the phones with smaller screens generally leave a lot to be desired in terms of web and multimedia experience, features that many (most?) high-end phone owners would consider essential today.

Originally Posted by mahousaru View Post
Also as a Symbian coder, surely the idea of selling cheap apps to the huge amount of Symbian low end phone owners is a little mouth watering?
It depends on the application. With the introduction of Qt to Symbian creating an app that runs both on Maemo/MeeGo and Symbian might be easy enough to be worth the trouble, but the hardware of the low-end phones could also be a limiting factor.
 
Posts: 174 | Thanked: 69 times | Joined on Jun 2009
#59
getttin my gf one...the colors n all are an attraction.

i'll wait for the n9
 
Posts: 98 | Thanked: 31 times | Joined on Nov 2009
#60
Originally Posted by hqh View Post
I kind of made an assumption that a candy bar phone = low-end phone... Based on how the phones with smaller screens generally leave a lot to be desired in terms of web and multimedia experience, features that many (most?) high-end phone owners would consider essential today.
High-end phone owners consider essential, but low-end phone owners can't as cost limits them.

Hence I believe to be a good strategy from Nokia of MeeGo high-end and Symbian low-end.

There is a huge market for low-end phones, the only problem with it, is that it is so hard to make a profit from it, but I'm pretty sure that all the people living in countries like India and China, etc would want to have the choice to be able to buy an affordable phone rather then be forced to use all their money on a smart phone.

Originally Posted by hqh View Post
It depends on the application. With the introduction of Qt to Symbian creating an app that runs both on Maemo/MeeGo and Symbian might be easy enough to be worth the trouble, but the hardware of the low-end phones could also be a limiting factor.
Gone are the days of good coding. Lets just throw hardware at a problem!!! Anyway a killer app is all about finding that idea that hasn't been thought of and that everyone wants.
 
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