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Posts: 3 | Thanked: 0 times | Joined on Jun 2010
#21
Originally Posted by xvadim View Post
Hi!

Yesterday I released new version of qthello. Here is changelog:
Good soft. Thx.

* Added network mode support (peer-2-peer)
Could you add reconnect option?

* Added animation of flipping chips
Could you made this as an option? Look nice, but unnecessary for experienced players.

And also hardest level in latest version is too easy...
 
Posts: 30 | Thanked: 96 times | Joined on Aug 2010
#22
I fixed bug with slow start and crashing of qhello. I'll deploy new version tomorrow
 
Posts: 31 | Thanked: 6 times | Joined on Jul 2010 @ Havant
#23
AH before you do, I have worked out how I made it crash.

I was waiting for the Expert to take its turn, but I was thinking about where it was going to go and where I was going after that.

But I accidentally touched where it was going to go and it then placed its piece their, so I took my turn and straight away clicked a valid move for the Expert and it put its piece, I went again and left the Expert to take its move and after about a minute the app crashed and disappeared.

I hope this information helps.

 
Posts: 30 | Thanked: 96 times | Joined on Aug 2010
#24
I just uploaded new version - 0.7.2 - with fixes of crash and slow startup.
 
Posts: 30 | Thanked: 96 times | Joined on Aug 2010
#25
Originally Posted by barchan View Post
Good soft. Thx.
Could you add reconnect option?
Could you made this as an option? Look nice, but unnecessary for experienced players.
Ok. I'll add this options to next release.
 
Posts: 249 | Thanked: 167 times | Joined on Mar 2010 @ International
#26
I am a big fan of othello/reversi and have just discovered and installed qtHello. Definitely worth it!! thanks for a great game!
1 request: is it possible to add a counter showing stats such as games won, lost, drawn?
1 observation: the text on the right side of the screen encroaches on the far right column of squares and as a result, you need to 'tap, tap, tap, tap' a square a few times for it to register that you want to place a token there.
Other than that...it is a great application! thanks for the effort!
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Posts: 249 | Thanked: 167 times | Joined on Mar 2010 @ International
#27
Can we vote on this yet or have i fallen off the wagon somewhere and lost the plot?
__________________
How to ask questions the smart way
He who smiles in a crisis has found someone to blame.
Shirts get dirty. Underwear gets dirty. Pants? Pants never get dirty, and you can wear them forever.
My Favourite posts!
http://talk.maemo.org/showpost.php?p...&postcount=539
http://forums.precentral.net/2674180-post149.html
http://talk.maemo.org/showpost.php?p...&postcount=500
http://talk.maemo.org/showthread.php?t=63720

Last edited by gryedouge; 2010-09-25 at 12:56. Reason: I r stoopid!
 
Posts: 30 | Thanked: 96 times | Joined on Aug 2010
#28
Hi!!
I have released new version of Qthello. In this version:
1. start new game after changing game mode (for example: human vs human => human vs comp)
2. Options for animation speed
3. Options for saving mode on exit

Enjoy
 

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Posts: 30 | Thanked: 96 times | Joined on Aug 2010
#29
Originally Posted by gryedouge View Post
1 request: is it possible to add a counter showing stats such as games won, lost, drawn?
I just released version 0.8 of qthello with this support of score. You can find in in Maemo-testing repository.
 

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Posts: 1,103 | Thanked: 368 times | Joined on Oct 2010 @ india, indore
#30
is there any way to clear the score??(i lost too many games when i started to play)
 
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