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2011-01-24
, 16:59
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Posts: 1,463 |
Thanked: 1,916 times |
Joined on Feb 2008
@ Edmonton, AB
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#2
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The Following 2 Users Say Thank You to Creamy Goodness For This Useful Post: | ||
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2011-01-25
, 02:26
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Posts: 249 |
Thanked: 47 times |
Joined on Apr 2010
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#3
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http://forums.debian.net/viewtopic.php?f=19&t=35697
i just searched for "building a debian package with no source"
it should be easy enough
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2011-01-25
, 03:50
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Posts: 1,463 |
Thanked: 1,916 times |
Joined on Feb 2008
@ Edmonton, AB
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#4
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The Following 4 Users Say Thank You to Creamy Goodness For This Useful Post: | ||
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2011-01-25
, 05:08
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Posts: 404 |
Thanked: 186 times |
Joined on Oct 2010
@ Dehradun,India
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#5
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Tags |
piracy, warez |
Thread Tools | |
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I want to compile the .tar from webos games into .deb format so that non-geek users can install the games right away.
Now i was able to install the games with the following method :
1. Extract the .ipk games
2. Put the .tar in home folder
3. run the following code
Basically it's just processing the .tar file with a script that contains the code above.
So can anyone tell me the general idea to implement this?
I've set up maemo SDK under VMware player,
Then i run the scratchbox on X-terminal but idk what to do next..
i've been following this tutorial but i can't find what i want there ..
http://wiki.maemo.org/User:Jebba/Package_Building_HOWTO