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Posts: 279 | Thanked: 293 times | Joined on Oct 2009 @ Italy
#11
I see no makefile, and it seems incomplete
 
Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#12
Lol bad luck, I didn't expect you to be that lucky given the already known dependance on GL :P That said it can't be that graphically heavy, should you get the wrapper running I can see it doing the job. I've yet to see anyone have success with any GL wrapper yet though (expect for on the Mupen64plus project, but the guy wrote both)
 
Posts: 77 | Thanked: 76 times | Joined on Feb 2010
#13
Not sure if you're still interested in this admiral0... but I just ran across the iphone port and it might be a better starting point (all the gl code has been converted to gles compatible code).

https://bitbucket.org/mattbierner/ios-aquaria/overview

His blog also has some really good information about the way he converted the code:

http://www.mattbierner.com/blog/
 

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