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#91
Take a look at alternativa to get a glimpse of what's possible:
http://alternativaplatform.com/en/showcase/

I'm looking forward to it.
 

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#92
For those that are still doubting the web as a viable platform, here's an interesting project that has a full fledged Vector Graphic Editor right in the browser:

https://chrome.google.com/webstore/d...khgdo?hl=en-US
ONLINE DEMO: http://svg-edit.googlecode.com/svn/t...vg-editor.html

Now it's very primitive, and certainly no Adobe Illustrator, but this type of thing should be revered; it takes no installation, no upgrading, and will run on virtually any operating system/architecture, and starts near instantaneously.

Coupled with personal 'cloud' storage, apps like this will be easily more desirable than typical downloaded applications for lay people.

Last edited by Capt'n Corrupt; 2011-05-08 at 16:05.
 
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#93
Here's a great primer (and a fun game) on using the HTML5 canvas for sprite based games:

http://googlecode.blogspot.com/2011/...ipt-html5.html

It talks about optimizing draw calls for quick smooth animation. Once you're done reading, get yourself a modern browser (FF/Chrome/Safari) and try it out below!
http://playbiolab.com/

More info on the tool used, ImpactJS, to create the game (by the developer):
http://impactjs.com/documentation/vi...-create-a-game
 

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#94
Quake 3? Flash 11?

Errr... not quite... But this is a very impressive demo of a flythrough of some quake 3 looking levels:
VIDEO: http://www.youtube.com/watch?v=usL0wTAbQig

Say what you will, flash 11 is damned impressive.

With major dev platforms like Unity 3D on board, expect internet gaming to truly turn a corner and start to steal some thunder from desktop games, and mobile casual games.

I'd love to see this platform on mobile devices, as well as a 'player' that offered a bit more of an integrated experience than a web page... Or, you know, a web page that was a bit more mobile friendly.

Here is some more Flash 11 demos:
VIDEO: http://www.youtube.com/watch?v=Nki5wksXY5Q


Most impressive.

Last edited by Capt'n Corrupt; 2011-05-09 at 22:39.
 
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#95
It seems that Chrome has been hacked by a security company:

http://www.ubergizmo.com/2011/05/hac...google-chrome/

Oddly, despite the video, there really is no proof of concept in that the firm refuses to release the exploit without payment.

Lets hope that this one is patched up!
 
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#96
Here is a fun WebGL talk on some basic optimization techniques:
http://www.youtube.com/watch?v=rfQ8rKGTVlg
 
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#97
Chrome OS may see a $20/month student laptop option:

http://www.engadget.com/2011/05/10/g...a-chrome-lapto

That could be quite a compelling package for those that just need basic productivity and are comfortable living in the web.

To make this work, Google would need to 'install' a functional suite of applications that would work well with students.
 
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#98
It seems that Netflix is gearing up to release a chrome extension that will bring on demand video to Chrome, ChromeOS, and Linux via HTML5:

http://www.omgubuntu.co.uk/2011/05/n...ideo-to-linux/

Very neat. Something tells me that the GPU (webGL) will be used to decrypt the video. I would assume that the javascript would be hard to read, so I'm most interested in their obfuscation techniques!
 

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#99
This is VERY cool, and a sign of things to come, I'm sure.

Angry birds has hit the Chrome Web Store!

http://www.ubergizmo.com/2011/05/ang...ome-web-store/

More Angry birds should be good for everyone right?
 
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#100
The Android Market now has 'Editors Choice' ratings:

Kindle gets one:

http://www.androidcentral.com/androi...-131-countries

This is a good way to increase quality by offering somewhat of a gold standard!
 
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