|
2010-07-22
, 16:47
|
|
Posts: 42 |
Thanked: 16 times |
Joined on Jul 2010
@ Kuwait
|
#1332
|
|
2010-07-22
, 16:59
|
Posts: 121 |
Thanked: 40 times |
Joined on Dec 2009
@ Tokyo, Japan
|
#1333
|
OK. The new conception is a bit different.
I'm working on a separate maemo-games-launcher frontend for PSX4ALL that uses standalone CLI binary as backend.
So, the first part - the CLI backend is out.
http://maemo.org/packages/view/psx4m/
Frontends form my emulators became very similiar, so I joined them into one "frontend generator" sources. Please be patient.Code:~ $ /usr/games/psx4m -h /usr/games/psx4m [options] [FILE] options: -h -help --help This help -runcd Runs CdRom -runcdbios Runs CdRom Through Bios -hle Use HLE -psxout Enable stdout output -load STATENUM Loads savestate STATENUM (1-5) -nosound Disable sound -showfps Show FPS -gpustats Show GPU statistics -frameskip 0-8 Frame skipping ratio -ilace 0,1,3,7 Interlace lines FILE CdRom file
The Following User Says Thank You to Fötus For This Useful Post: | ||
|
2010-07-22
, 17:21
|
|
Posts: 42 |
Thanked: 16 times |
Joined on Jul 2010
@ Kuwait
|
#1334
|
|
2010-07-22
, 20:12
|
|
Posts: 89 |
Thanked: 14 times |
Joined on Nov 2009
@ London
|
#1335
|
|
2010-07-22
, 21:00
|
Posts: 2,014 |
Thanked: 1,581 times |
Joined on Sep 2009
|
#1336
|
|
2010-07-22
, 21:05
|
|
Posts: 133 |
Thanked: 51 times |
Joined on Jul 2010
@ Swiss
|
#1337
|
|
2010-07-22
, 21:11
|
Posts: 2,014 |
Thanked: 1,581 times |
Joined on Sep 2009
|
#1338
|
|
2010-07-22
, 22:56
|
|
Posts: 133 |
Thanked: 51 times |
Joined on Jul 2010
@ Swiss
|
#1339
|
|
2010-07-22
, 23:02
|
|
Posts: 294 |
Thanked: 240 times |
Joined on May 2010
|
#1340
|
Tags |
bonapart_rules, its dead......., playstation, psx4all, sausaaaaaaaaage, sausage tag, try & emu mgs4, who needs this?, whytagsmerged?, wurstthreadever |
Thread Tools | |
|
Edit: Just as info. This is a very useful tip by MiK546 to get the emulator started faster.
Last edited by Fötus; 2010-07-22 at 16:12.