GeneralAntilles's Avatar
Posts: 5,478 | Thanked: 5,222 times | Joined on Jan 2006 @ St. Petersburg, FL
#151
Originally Posted by danramos View Post
I'm not sure if it's been answered elsewhere, but will Fremantle suddenly arrive magically and flash over the Intarwebs... or will we be using the same ol' SHUT'R DOWN, WE'ER FLASHING THE WHOLE THING! method of the past?
Well, there are going to be alpha and beta releases (maybe only of the SDK, I'm not clear on the details, but it will be clarified at the Summit). Presumably they'll be using SSU to push the final release, but there's no telling for sure.
 
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Posts: 1,562 | Thanked: 349 times | Joined on Jun 2008
#152
lol. The way you guys are ranting, you almost sound like you're discussing politics. And if we wanted to take it a step further, we could call the two groups the Stylus Party and the Thumb Party.
 

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tso's Avatar
Posts: 4,783 | Thanked: 1,253 times | Joined on Aug 2007 @ norway
#153
Originally Posted by timsamoff View Post
I beg to differ here... Kinetic scrolling is highly useful (and usable) in apps like Canola, Mauku, etc... I wish microB had it too. If kinetic scrolling was the only improvement in the next OS, I would be ecstatic. Unfortunately, I don't think it's even in the plan.

-T.
and i would say that kinetic scrolling is the worst part of mauku, with the need to go into the long tap to open a twitter link a distant second (i find myself triggering doubletap because i put to light a pressure on the screen).
 
Texrat's Avatar
Posts: 11,700 | Thanked: 10,045 times | Joined on Jun 2006 @ North Texas, USA
#154
Originally Posted by GeneralAntilles View Post
Grindhouse was fantastic!

You aren't a fan of the coked-out dialog are you? See, for me, that's the best part.
I was partly joking... but to be honest I tried to enjoy it for the campy genre piece it was, but it was a bit too surreal. And I kept coming up with better ideas for the story as I watched, which ain't good
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Posts: 5,335 | Thanked: 8,187 times | Joined on Mar 2007 @ Pennsylvania, USA
#155
Originally Posted by GeneralAntilles View Post
Kinetic scrolling is likely to be a big part of Fremantle.
Oh yes, you think it's annoying when you bump your home applets out of position now? Wait until they rocket across the screen and deform other applets upon collision.
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Posts: 1,635 | Thanked: 1,816 times | Joined on Apr 2008 @ Manchester, England
#156
ok, what methods are available for interacting with a list item?

Scroll action
Select action
Context Functions


slide
tap
double tap
tap and hold
tap and wiggle
tap [CONTEXT MENU APPEARS] tap choice
tap, then use ui elements away from the list item to control actions

finger
double finger
shocker


any more?
 
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Posts: 11,700 | Thanked: 10,045 times | Joined on Jun 2006 @ North Texas, USA
#157
Originally Posted by sjgadsby View Post
Oh yes, you think it's annoying when you bump your home applets out of position now? Wait until they rocket across the screen and deform other applets upon collision.
Ooo, physics! Nice suggestion, Steve.
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lcuk's Avatar
Posts: 1,635 | Thanked: 1,816 times | Joined on Apr 2008 @ Manchester, England
#158
Originally Posted by sjgadsby View Post
Wait until they rocket across the screen and deform other applets upon collision.
liqbase has a physics mode which does similar
 
Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#159
Oh yes, you think it's annoying when you bump your home applets out of position now? Wait until they rocket across the screen and deform other applets upon collision.
Like this one maybe?
http://moblin.org/repos/users/pippin...008-06-25.html
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Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#160
Originally Posted by lcuk View Post
ok, what methods are available for interacting with a list item?

Scroll action
Select action
Context Functions


slide
tap
double tap
tap and hold
tap and wiggle
tap [CONTEXT MENU APPEARS] tap choice
tap, then use ui elements away from the list item to control actions

finger
double finger
shocker


any more?
Hammer?
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Technically, there are three determinate states the cat could be in: Alive, Dead, and Bloody Furious.
 
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