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Posts: 439 | Thanked: 192 times | Joined on Oct 2009 @ spain-aragon-zaragoza
#1871
psx4m 0.43 with n900 950mhz or 1150mhz and cycle 4 and frameskip 8 run very very fast all games are the better but only with keyboard/game gripper not ps3 sixaxis , not full screen 16:9
 
Posts: 323 | Thanked: 180 times | Joined on Oct 2009 @ Gent, Belgium
#1872
the file on the UGent server for the Beli packaged version of psx4m 0.4.3 (aka 0.4.2 + Keyfile+gui) is gone ...

Anyone wants to share the psx4m 0.4.3 DEB file somewhere else?
tnx
 
Posts: 41 | Thanked: 6 times | Joined on Apr 2010
#1873
Originally Posted by Netweaver View Post
the file on the UGent server for the Beli packaged version of psx4m 0.4.3 (aka 0.4.2 + Keyfile+gui) is gone ...

Anyone wants to share the psx4m 0.4.3 DEB file somewhere else?
tnx
I ask the same please...

I have installed a minutes ago psx4m 0.4.2 and tried to run Nascar Rumble but it freezes when the EA logo appears in the introduction. I wrote this on X terminal:

~ $ root

Nokia-N900:~# cd /home/user/MyDocs/PSRoms

Nokia-N900:/home/user/MyDocs/PSRoms# psx4m -runcd -frameskip 8 -cyclemult 4 -nosound 'NASCAR Rumble.img'


runs the intro but freezes on the EA logo.... i don't know what happened...

any help is great...with the psx4all i run it without problems.

thanks in advance
 
Posts: 47 | Thanked: 2 times | Joined on Jun 2010
#1874
Originally Posted by beli View Post
Hi everyone,

I created a .deb file containing the latests psx4m 0.4.3 (= psx4m v0.4.2 with key file) together with a python GUI script to launch games and the US keyboard gamegripper key file provided by Andy1210

Download here

First time I built a .deb, so I hope it works out allright.
thanks for your efforts,
sounds great!

can someone upload this version again?
 

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Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#1875
from PM

The GUI is written in python, and thus the source code is in the package itself which i have uploaded here http://www.megaupload.com/?d=ND043ZF8

Greetings,

beli
also i start to rewrite gui(for key configure firstly) and some core settings(like diagonal move keys), so mb new version will be soon
 

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Posts: 1,397 | Thanked: 2,126 times | Joined on Nov 2009 @ Dublin, Ireland
#1876
Are you going to update the package in the repositories? You should try to become maintainer as uploading files to web pages or the forums is creating a lot of confusion.

Thanks for your effort.
 
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#1877
if somebody wish to try beta : http://bonapart.programist.ru/emu.tar
unpack to / and
$ chmod 777 /home/opt/psx4m/*

main difference from beli version:
key configuring in gui interface
writted on qt so doesn't require python and python libs
options saving

Last edited by bonapart; 2010-10-21 at 13:28.
 

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Posts: 271 | Thanked: 65 times | Joined on May 2010 @ Poland, Białystok
#1878
bonapart, thanks man! I'm so happy that you picked up that project

I have a question: what about save states like in psx4droid? Is it to difficult to write it to the code or we don't have that implemented into our version of psx4m?
If I remember correctly Smoku posted something like "it's implemented, but not active".
 
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#1879
really i don't know about it, i just wrote gui firstly
i'll take a look at code tomorrow, so if it will be there i will enable it, if not i can say that it's possible but when it will be done i don't know
 

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Posts: 271 | Thanked: 65 times | Joined on May 2010 @ Poland, Białystok
#1880
bonapart, new GUI looks promising, but there are three problems with it:
You can't choose default roms location. In emu main screen I can choose only bios scph1001.bin So can't play games. Maybe I missed something?
When you choose frameskip or cycle multiplier it's nearly impossible to scroll to bigger numbers like 6. You have to use arrow keys.
Sometimes I can get to menu. I tap 'PSX4M-Gui' and nothing happens. I have to 'ctrl+backspace' and go back to the emu to fix it.

GUI needs a bit more polishing and it will be great!
 
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