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Posts: 1 | Thanked: 0 times | Joined on Dec 2009
#181
Originally Posted by aironeous View Post
I' m sorry but I've been trying to play this game for 3 hours now and they always always always face your ship away from the attacking ship making it a complete burden to slowly maneuver your ship in the right direction.and shoot.
Very low level of imagination. If the best thing you can do is force me to not be able to fight by pointing me in the wrong direction every m'fing time I get attacked making it very hard for me to even play the game then sorry you get a
F grade.
That is your idea of a game?
Grade equals F
Try again
I'm un-installing this and saving my space for something more intelligent.
Well...
a.) guess you never played star control 1 back in the old-school pc gaming days.
b.) guess you never played star control 2 which is the basis for UQM.
c.) guess you don't have the patience to learn new games so by extension, I wonder if you have the patience with the n900. This phone isn't for the faint of heart. Think about it.
 
Posts: 341 | Thanked: 64 times | Joined on May 2009
#182
why do i only see the 3DO data package in "downloads" and not the Urquan Masters game package?

I did have QM installed in early december, but i removed it, and now i cannot find it in the package manager to reinstall it.

if i open the package manager and go to downloads/games i see only the 3DO package
if i open the package manager and go to uninstall i can confirm the game is not still installed

any help appreciated
 
Flandry's Avatar
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#183
That is strange. You should make sure you have the Extras repository enabled, but not Extras-Testing or Extras-Devel. Once you have verified that, update and make sure The Ur-Quan Masters isn't in your list of downloads one more time.

If you still don't see it, you should try using the apt-get utility from the command line. Make sure you have rootsh installed, close App Manager, and then open an xterm (Ctrl-Shift-x) and type
Code:
root
apt-get install uqm
exit
If that doesn't solve the problem, please let me know what output the apt-get command gives you.
__________________

Unofficial PR1.3/Meego 1.1 FAQ

***
Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful
 
Posts: 35 | Thanked: 6 times | Joined on Dec 2009
#184
Interesting game, a bit to old school to what I'm used to though so it will take some time to get into it but a big thanks to you Flandry for porting this seemingly deep game to the N900.
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#185
The battles do not always start you facing away from enemy. At least here.

They are *hard*. You have to learn techniques for each enemy. That's part of the fun!

A tip for beginners, fill Fwippo's ship with crew, run away from the enemy and drop the auto-seeking missiles. That will give you a fighting chance as a beginner.

Flandry, I have a UQM stuck in the N900 update queue. Can you push a new version without the broken joystick dependency?
__________________
find . -name \*.mp3 -exec mplayer -quiet -shuffle "{}" +
das ist your media player, and yuu vill like it
 
Posts: 341 | Thanked: 64 times | Joined on May 2009
#186
Originally Posted by Flandry View Post
That is strange. You should make sure you have the Extras repository enabled, but not Extras-Testing or Extras-Devel. Once you have verified that, update and make sure The Ur-Quan Masters isn't in your list of downloads one more time.

If you still don't see it, you should try using the apt-get utility from the command line. Make sure you have rootsh installed, close App Manager, and then open an xterm (Ctrl-Shift-x) and type
Code:
root
apt-get install uqm
exit
If that doesn't solve the problem, please let me know what output the apt-get command gives you.
i have never messed about with repositories, i only install stuff from extras.

i'm going to install the 3DO data and see if the game will then show up in the standard repository, and if not, then uninstall the 3D0 data and hope that both will once again show up.

[edit] apt-get seems top have installed it ok, but why did it not show up in the app manager? [/edit]

Last edited by REMFwhoopitydo; 2010-01-06 at 10:04.
 
2disbetter's Avatar
Posts: 365 | Thanked: 98 times | Joined on Nov 2009
#187
Originally Posted by ArnimS View Post
The battles do not always start you facing away from enemy. At least here.

They are *hard*. You have to learn techniques for each enemy. That's part of the fun!

A tip for beginners, fill Fwippo's ship with crew, run away from the enemy and drop the auto-seeking missiles. That will give you a fighting chance as a beginner.

Flandry, I have a UQM stuck in the N900 update queue. Can you push a new version without the broken joystick dependency?
You need to disable the dev repo. Generally a good idea notwithstanding. Once it's disabled the update will dissappear.

2d
 
Flandry's Avatar
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#188
Originally Posted by REMFwhoopitydo View Post
[edit] apt-get seems top have installed it ok, but why did it not show up in the app manager? [/edit]
Sorry, i have no idea. I've not encountered that before. Apt-get is the reference utility for the debian package system, so if the gui app manager fails you, you can trust apt-get to work if it's at all possible--but you do have to close app manager first.

ArnimS: The extras-devel version has nothing added to it that would work without the joydev package. It's probably a bug that HAM is pushing it as an update when it has broken dependencies... While i'm not very impressed by the accelerometer control, that was the intent of the devel version and it doesn't make any sense to downgrade it. Just disable -devel like an ordinary person. :P

Maybe Attila will give an update on joydev. I have considered packaging up the compiled module, but (1) using a precompiled kernel module package isn't really appropriate on free afaik and (2) i don't really know how to install a kernel module via deb and am willing to leave that to him unless he decides it's not something he wants to do.
__________________

Unofficial PR1.3/Meego 1.1 FAQ

***
Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#189
It is also a game where you have to take *notes*. Remember that? You will get a lot of hints in conversations, and you *must* take note of them.

Have fun
__________________
find . -name \*.mp3 -exec mplayer -quiet -shuffle "{}" +
das ist your media player, and yuu vill like it
 
cddiede's Avatar
Posts: 1,034 | Thanked: 784 times | Joined on Dec 2007 @ Annapolis, MD
#190
So, I updated UQM the other day ( still no joydev, I think) and the game is still working fine but something has changed with the directional controls.

Now, the US keyboard layout's arrow keys still control the correct up/down movements for menus and conversations, but no longer control the direction of the ship.

The ship's movement in single player is now controlled with "ESDF".

I went into control settings and hit "restore defaults" and I even tried to manually map UP, DOWN, LEFT, & RIGHT to the arrow keys but the ship's direction is still controlled with "ESDF".

Previously, I could control with the arrow keys. Can someone clue me into the change?
 
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