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2008-11-22
, 02:34
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Posts: 549 |
Thanked: 502 times |
Joined on Feb 2008
@ Bowling Green Ohio (united states)
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#12
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The Following User Says Thank You to b-man For This Useful Post: | ||
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2008-11-22
, 03:07
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Posts: 398 |
Thanked: 301 times |
Joined on Sep 2007
@ Texas
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#13
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2008-11-22
, 21:10
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Posts: 549 |
Thanked: 502 times |
Joined on Feb 2008
@ Bowling Green Ohio (united states)
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#14
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2008-11-24
, 21:42
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Posts: 164 |
Thanked: 18 times |
Joined on Dec 2007
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#15
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2008-11-24
, 22:52
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Posts: 3,790 |
Thanked: 5,718 times |
Joined on Mar 2006
@ Vienna, Austria
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#16
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And yeah. I think we're heading for 770 territory here. Let's hope for a Fremantle Hackers Edition using LiqGL, a software OpenGL implementation that uses lcuk's fast rendering methods...
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2008-11-24
, 22:58
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Posts: 3,790 |
Thanked: 5,718 times |
Joined on Mar 2006
@ Vienna, Austria
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#17
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I thought it was unconfirmed if Fremantle will be unavailable for N8xx series? Is it Diablo forever for my N800?
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2008-11-25
, 00:23
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Posts: 4,783 |
Thanked: 1,253 times |
Joined on Aug 2007
@ norway
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#18
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2008-11-25
, 03:25
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Posts: 253 |
Thanked: 104 times |
Joined on Aug 2008
@ Midwest, USA
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#19
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2008-11-25
, 03:31
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Posts: 4,783 |
Thanked: 1,253 times |
Joined on Aug 2007
@ norway
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#20
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And yeah. I think we're heading for 770 territory here. Let's hope for a Fremantle Hackers Edition using LiqGL, a software OpenGL implementation that uses lcuk's fast rendering methods...
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