The Following User Says Thank You to hopbeat For This Useful Post: | ||
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2009-12-07
, 20:57
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Posts: 11,700 |
Thanked: 10,045 times |
Joined on Jun 2006
@ North Texas, USA
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#12
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The Following User Says Thank You to Texrat For This Useful Post: | ||
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2009-12-07
, 21:15
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Posts: 2,173 |
Thanked: 2,678 times |
Joined on Oct 2009
@ Cornwall, UK
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#13
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@RevdKathy, I think that those sheep were cute, I had a great time with them (ekhm...).
Yeah, then I'm one of those young persons, wasting my time on games and other blasphemy
Back to subject: if this project is to kick out, we need a) people with various expertise and b) some structure and place for it.
Anyone interested in project leader-sheep? (@RevdKathy ?)
The Following User Says Thank You to RevdKathy For This Useful Post: | ||
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2009-12-07
, 21:21
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Posts: 223 |
Thanked: 52 times |
Joined on Sep 2009
@ West Kirby, UK
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#14
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2009-12-07
, 21:44
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Posts: 516 |
Thanked: 643 times |
Joined on Oct 2009
@ Denmark/Poland
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#15
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2009-12-08
, 08:04
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Posts: 2,173 |
Thanked: 2,678 times |
Joined on Oct 2009
@ Cornwall, UK
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#16
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2009-12-08
, 10:44
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Posts: 3,319 |
Thanked: 5,610 times |
Joined on Aug 2008
@ Finland
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#17
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2009-12-08
, 14:15
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Posts: 402 |
Thanked: 229 times |
Joined on Nov 2009
@ Missouri, USA
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#18
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PS Alternatively, you could use the accelerometer to control a 'dog', and the sheep would be running from it (as opposed to simulating mountain goats on a slope ). Then you could choose the race of the dog, smaller ones being more agile, bigger ones having more effect on the sheep but moving/turning slower... and introduce multiplayer functionality with several dogs on the same terrain... but now I'm starting to get carried away
The Following User Says Thank You to aspidites For This Useful Post: | ||
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2009-12-08
, 14:27
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Posts: 3,841 |
Thanked: 1,079 times |
Joined on Nov 2006
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#19
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The Following User Says Thank You to TA-t3 For This Useful Post: | ||
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2009-12-08
, 14:33
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Posts: 1,217 |
Thanked: 446 times |
Joined on Oct 2009
@ Bedfordshire, UK
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#20
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Hearing this and watching the previous video I got to thinking it might be neat to have (optional) mic intergration. That is, even though tilting the device would move the dog, the sheep wouldn't actually be persuaded to move until a user "barked": into the mic. Then again, I'm not sure how easy that would be. I just remember doing something similar on Nintendo DS.
The Following User Says Thank You to Fargus For This Useful Post: | ||
Yeah, then I'm one of those young persons, wasting my time on games and other blasphemy
Back to subject: if this project is to kick out, we need a) people with various expertise and b) some structure and place for it.
Anyone interested in project leader-sheep? (@RevdKathy ?)
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