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Posts: 1,418 | Thanked: 1,541 times | Joined on Feb 2008
#11
Originally Posted by qwerty12 View Post
Why upload the binary package to non-free, but the source to the autobuilder? You\'ll end up with it [\"it\" being the binary package, too] being in free, as well as non-free.
'cause source package is not autobuildable yet (and it is 29MB). Javispedro is working on it though. Once the source autobuilds, you will simply see a slightly newer version of VE in -free.
 
Posts: 296 | Thanked: 126 times | Joined on Nov 2009 @ New York City
#12
Got a few minutes to try this out, pretty cool. The white on light grey marble text is a little hard to read. Game hung when I hit cancel during character creation ( or I couldn't figure out how to restart the character creation. Saving didnt work for me either, resulted in hang.
 
Posts: 151 | Thanked: 77 times | Joined on Dec 2009
#13
Sorry if this is a newb question but it says I need libsdl-ttf2.0-0, where do i get that?
 
Posts: 237 | Thanked: 157 times | Joined on Dec 2009 @ San Diego, CA
#14
After updating Vulture's Eye today, the app no longer runs.

Running from the cli I'm told /opt/vultures doesnt exist, not sure if it existed before.

Going to try a remove/re-add to see if that will fix things.
 
Posts: 237 | Thanked: 157 times | Joined on Dec 2009 @ San Diego, CA
#15
Originally Posted by go1dfish View Post
After updating Vulture's Eye today, the app no longer runs.

Running from the cli I'm told /opt/vultures doesnt exist, not sure if it existed before.

Going to try a remove/re-add to see if that will fix things.
After a removal/re-add through the Application Manager Vulture's Eye runs once more, but I did lose my game save oh well I was still only lvl 1-2 anyway.
 
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Posts: 3,811 | Thanked: 1,151 times | Joined on Oct 2007 @ East Lansing, MI
#16
It's threads like this that should display a big middle finger for us N8x0 users.

I'm not sure how long I can hold out upgrading to the newer tablet with a release such as this.

Nice to see Clive is still programming, that guy has some awesome talent going back several years.

Thanks fms!
 
Posts: 1,418 | Thanked: 1,541 times | Joined on Feb 2008
#17
Originally Posted by sadfist View Post
Got a few minutes to try this out, pretty cool. The white on light grey marble text is a little hard to read. Game hung when I hit cancel during character creation ( or I couldn't figure out how to restart the character creation. Saving didnt work for me either, resulted in hang.
Thanks. I will check what is going on.
 
Posts: 1,418 | Thanked: 1,541 times | Joined on Feb 2008
#18
Originally Posted by go1dfish View Post
After a removal/re-add through the Application Manager Vulture's Eye runs once more, but I did lose my game save oh well I was still only lvl 1-2 anyway.
This is weird, but I am going to check what happens on updates.
 
Posts: 1,418 | Thanked: 1,541 times | Joined on Feb 2008
#19
Originally Posted by Addison View Post
It's threads like this that should display a big middle finger for us N8x0 users.
It should not be a problem to package VE for Maemo4. Just needs some more of my time.
 
Posts: 23 | Thanked: 8 times | Joined on Dec 2009 @ The InterWeb
#20
Jollygood! I'm currently commuting to my work and was bored as usual. So I read about vultures eye. I'm downloading it right now. Will test it as soon as I possibly can. Diablo on a N900: It's madness.
 
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