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2013-10-23
, 17:46
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Posts: 819 |
Thanked: 806 times |
Joined on Jun 2009
@ Oxnard, Ca.
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#212
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The Following User Says Thank You to aironeous For This Useful Post: | ||
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2013-10-23
, 18:38
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Posts: 513 |
Thanked: 651 times |
Joined on Feb 2011
@ Sweden
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#213
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gst-launch-0.10 playbin uri='file:///home/nemo/Music/song.mp3'
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2013-10-23
, 19:39
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Posts: 3,464 |
Thanked: 5,107 times |
Joined on Feb 2010
@ Gothenburg in Sweden
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#214
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Oki, then i bet it must be a codec problem.
Try that and see what it spits out.Code:gst-launch-0.10 playbin uri='file:///home/nemo/Music/song.mp3'
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2013-10-23
, 19:49
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Posts: 513 |
Thanked: 651 times |
Joined on Feb 2011
@ Sweden
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#215
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2013-10-23
, 19:52
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Posts: 3,464 |
Thanked: 5,107 times |
Joined on Feb 2010
@ Gothenburg in Sweden
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#216
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2013-10-23
, 19:55
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Posts: 513 |
Thanked: 651 times |
Joined on Feb 2011
@ Sweden
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#217
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The Following User Says Thank You to xerxes2 For This Useful Post: | ||
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2013-10-24
, 21:14
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Posts: 1,055 |
Thanked: 4,107 times |
Joined on Oct 2009
@ Norway
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#218
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But now that you're mentioning it, the UX sounds seems to have disappeared ...
The Following 2 Users Say Thank You to w00t For This Useful Post: | ||
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2013-10-25
, 00:43
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Posts: 3,464 |
Thanked: 5,107 times |
Joined on Feb 2010
@ Gothenburg in Sweden
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#219
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Check that ngfd is running in your emulator. Pulley sound/haptics now come through ngfd. To debug ngfd, killall -sUSR1 ngfd, and check journalctl -af.
If that works and looks reasonable, then you're probably looking at something being funky with pulseaudio or something fun. The involved codepath is the libcanberra-using plugin of ngfd: https://github.com/nemomobile/ngfd/b...berra/plugin.c
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2013-10-25
, 04:37
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Posts: 1,067 |
Thanked: 2,383 times |
Joined on Jan 2012
@ Finland
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#220
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The Following 3 Users Say Thank You to rainisto For This Useful Post: | ||
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