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Posts: 218 | Thanked: 128 times | Joined on Dec 2010 @ Abu Dhabi , UAE
#2241
Originally Posted by AgogData View Post
can some1 confirm that UConnect and UFlip doesn't save the game after closing just like Rednecks Vs Aliens to update the wiki ?
Maybe they save the game in a different location.
Have you tried looking into the /media/ folder?
Originally Posted by zifis View Post
Hey all.

I installed angry birds seasons and angry birds rio and I noticed that the graphics are poor.

Can that be fixed or is it because o the lower resolution of the game?
I don't know if that could help, but it seems that the rovio itself has set the ExternalZBuffer to 0(in Angry Birds Maemo version) visit the /opt/rovio(?)/angrybirds/powervr.ini file (or use the find command because honestly, I don't remember the exact position)
 
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Posts: 870 | Thanked: 133 times | Joined on Aug 2010
#2242
Originally Posted by govprog View Post
Maybe they save the game in a different location.
Have you tried looking into the /media/ folder?
i installed them by a .deb files, what should i do in the media folders ?
 
Posts: 218 | Thanked: 128 times | Joined on Dec 2010 @ Abu Dhabi , UAE
#2243
Originally Posted by AgogData View Post
i installed them by a .deb files, what should i do in the media folders ?
Look for a save game. For example, gangstar's save game is named Gangstar2.sav. The Cronk game also saves there(in an individual folder with the same name.)
 
Posts: 298 | Thanked: 197 times | Joined on Dec 2009 @ Norway
#2244
Originally Posted by govprog View Post
Look for a save game. For example, gangstar's save game is named Gangstar2.sav. The Cronk game also saves there(in an individual folder with the same name.)
Gangstar?
 
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Posts: 870 | Thanked: 133 times | Joined on Aug 2010
#2245
Originally Posted by govprog View Post
Look for a save game. For example, gangstar's save game is named Gangstar2.sav. The Cronk game also saves there(in an individual folder with the same name.)
well, in UFlip and UConnect there is only two folders (images which contain pics and sounds which contains .wav files) and 4 files in the main game folder (.pulse cookie, appinfo.json, icon.png and UFlip/UConnect) no save game files around
 
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Posts: 534 | Thanked: 723 times | Joined on Oct 2009
#2246
Originally Posted by AgogData View Post
well, in UFlip and UConnect there is only two folders (images which contain pics and sounds which contains .wav files) and 4 files in the main game folder (.pulse cookie, appinfo.json, icon.png and UFlip/UConnect) no save game files around
UConnect creates a file /.db which is an sqlite database. / is normally not writable by user, you can work around it with
Code:
sudo gainroot
chmod 777 /
I've tried symlinking and copying the file to the local directory and setting permissions on just the file, but nothing seems to save except for the above hack. Also keep in mind sqlite creates a .db-journal file also. I'm sure there's a better way, and I'm really curious to see how a real Pre has its root permissions. I haven't tried UFlip, but my guess is that it uses the same /.db file.

Edit - UFlip writes the same /.db which blows out any UConnect settings. There must be something wrong here

Last edited by jflatt; 2011-05-12 at 03:36.
 

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Posts: 218 | Thanked: 128 times | Joined on Dec 2010 @ Abu Dhabi , UAE
#2247
Originally Posted by Nokia 5700 View Post
Gangstar?
Yes. Didn't knew it? It actually does create a save game before it crashes.
Originally Posted by AgogData View Post
well, in UFlip and UConnect there is only two folders (images which contain pics and sounds which contains .wav files) and 4 files in the main game folder (.pulse cookie, appinfo.json, icon.png and UFlip/UConnect) no save game files around
Glad that jflatt finally found it. I expected that the save game would be somewhere in the root, but my guess was wrong eventually (Perhaps; Because that was the thing I understood from his word and maybe I misunderstood him).
Originally Posted by jflatt View Post
I've tried symlinking and copying the file to the local directory and setting permissions on just the file, but nothing seems to save except for the above hack.
I have seen that too. Most pre games create a save game on the location they want. Regardless of the symlinks made, they override the symlink and create a new save game on it.
 
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Posts: 870 | Thanked: 133 times | Joined on Aug 2010
#2248
I opened the game and looked into its folder and in opt/preenv folder but didn't find any newly created file, where could that new file be ?
 
Posts: 218 | Thanked: 128 times | Joined on Dec 2010 @ Abu Dhabi , UAE
#2249
Originally Posted by AgogData View Post
I opened the game and looked into its folder and in opt/preenv folder but didn't find any newly created file, where could that new file be ?
You did the thing jflatt said and it didn't work?
 
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Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#2250
They do not have permission on real pre to write to / due to jail (since 1.4.0 though!!!). So something wrong there.
 

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