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Posts: 81 | Thanked: 54 times | Joined on Mar 2010
#271
That youtube video looks promising...
 
Posts: 35 | Thanked: 17 times | Joined on Nov 2009
#272
Originally Posted by slender View Post
"You must obey me and install this app or else my sharks with freaking laser beams attached to their heads will kill you!"
The quoting of "as shown" wasn't for laughs and leisure.
 
Posts: 550 | Thanked: 110 times | Joined on Aug 2006
#273
Here are some reasons why there is little commercial development for the N900 and we are largely just getting apps from the "Linux Arts & Crafts Movement"

-Nokia hasn't published any numbers as to how many n900's have been sold, so developers have no idea how big a pool of potential purchasers there are. If you are coding for your dinner, this is important. Apple & Android offer a huge number of potential purchasers in comparison. Hell, Palm probably offers a huge number of potential purchasers by comparison.

-The Ovi store experience is extremely rough when compared with the app store experiences for Iphone & Android platforms.

-The perception is that Nokia largely abandoned the Maemo 5 platform almost as soon as it launched it. Why bother coding for a relatively small, abandoned user-base who will probably have moved on to something else by the time you are ready for release. Remember, coding substantive applications for commercial sale takes investment in time & money and is often about hitting a moving target at just the right time in the product release cycle.

-Nokia's corporate structure and executive leadership is in flux & Nokia has neither exhibited or made huge commitments to Maemo/Meego in the past. Even if they publicly threw their entire weight behind Maemo/Meego now, who knows what the next batch of execs will decide. None of this is attractive to a developer.

Some of this may change once PR 1.2 is out and developers get a hypothetical bridge to Meego with the next QT.
 

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Posts: 5 | Thanked: 0 times | Joined on Mar 2010
#274
Speaking as a potential (and put-off) app developer, I'd
have to say most strongly that Nokia has hamstrung any
app development.

The change from Maemo to MeeGo is a major problem,
though I can understand that big moves like that can't
always be controlled and, for Nokia in the long run, it's
a good thing.

The app store launch was ridiculously badly handled.
Both the store interface being broken and the content.
Why, oh why, didn't Nokia get a few devs onboard
before the store went live to pre-populate the store
with ~10 apps at launch. Oh and 50 euros to
register and same old 30% rake. Come on! Nokia
is a big handset player but is a small app store player
and is now going backwards.

Someone at Nokia needs to come out with an official
announcement that unambiguously addresses Nokia's
app support.

e.g. competition for best apps, waiver of reg fee,
lowering of 30% margin, clear statement of support
for Maemo -> MeeGo migration.

To date, Nokia's support of the app store concept has been
horribly flawed, secretive and ambiguous.
David
 
Posts: 3,319 | Thanked: 5,610 times | Joined on Aug 2008 @ Finland
#275
Originally Posted by DrInequality View Post
Both the store interface being broken and the content.
Why, oh why, didn't Nokia get a few devs onboard
before the store went live to pre-populate the store
with ~10 apps at launch.
For the record, that’s what they did to the letter.

e.g. competition for best apps, waiver of reg fee,
lowering of 30% margin, clear statement of support
for Maemo -> MeeGo migration.
They are not even close to the point of this becoming an issue which is very simple. It. Does. Not. Work. Until they fix that, it does not matter if the registration fee is 1 or 1000 euros.
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#276
We're running a friendly app competition over the next month, if you'd like to contribute or interested in learning more about creating apps then please get involved

http://talk.maemo.org/showthread.php?t=53112

Im learning too, and I understand it can be a frustrating experience for the beginner. Hopefully the competition will help people take the plunge in app development, get some ideas flowing, find support, and at the end of it maybe a few more applications for us all to enjoy
 
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Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#277
Originally Posted by attila77 View Post
They are not even close to the point of this becoming an issue which is very simple. It. Does. Not. Work. Until they fix that, it does not matter if the registration fee is 1 or 1000 euros.
What exactly does not work?

I registered as a publisher in a matter of minutes.
The process of registering new app and uploading it is very easy and straighforward. The store technical support is responsive and reacts fast.
The testing process takes time, but QA team acts as advertised - within 6-8 work days.

Please share the source of your information, because my experience with publisher interface of Ovi Store is very different to "It. Does. Not. Work.".
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Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#278
Originally Posted by Khertan View Post
But as the QA Testing is mess, the web package interface is full of bugs, i was never been able to push my game to extras ...
Happened to me. I reported bugs via Maemo Bugzilla. Problems were fixed right away.

Be more active people. Acting instead of complaining.
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Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#279
Originally Posted by nosa101 View Post
Lack of proper payment system discourages commercial developers from what I understand
People pay in store by credit card.
Publisher gets money transfers to the designated bank account once a month.

What's improper about this?
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#280
Originally Posted by smoku View Post
I registered as a publisher in a matter of minutes.
The process of registering new app and uploading it is very easy and straighforward. The store technical support is responsive and reacts fast.
The testing process takes time, but QA team acts as advertised - within 6-8 work days.

Please share the source of your information, because my experience with publisher interface of Ovi Store is very different to "It. Does. Not. Work.".
Oh, so you have commercial Maemo content in the Ovi store that has went through QA and is publicly available to end-user devices today ? Could you share which such package(s) are you the author of ?
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