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#21
One of the N-gages big problems was the fact thaht it was a little too "open". Piracy was so rife with those phones that they made the Dreamcast look like the Pentagons mainframe system

Awesome phones though
 
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#22
Originally Posted by qwazix View Post
Classic Nokia! Good idea, bad marketing...
Actually, I believe I saw several times more marketing material for the original N-Gage than every other Nokia product combined. There were ads in magazines, floor-standing displays in stores, and more--everything Nokia doesn't do in the United States for other products.

Nokia actually tried to market N-Gage. One of its major problems then was product design. The much lampooned "sidetalking" killed the devices as phones, and the placement of the game cartridge slot behind the battery (plus a weak game lineup) killed the devices as portable game systems.

Additionally, during the time of the N-Gage devices, gaming wasn't as socially acceptable for adults as it is now. At the same time, people weren't yet commonly purchasing mobile phones for children. So, there wasn't much of a market.

Now, gaming on mobile devices is considerably more socially acceptable (at least for casual games) and support for it on devices has become a given. I can't see a clear need for a gaming brand on a given set of phones, unless you're bringing an established name over from the gaming world: Xbox or PSP Phone, for instance.

Nokia needs to provide a good gaming experience on their devices, particularly the highish end ones. They also need to gather a good line up of titles. What they don't need is N-Gage.
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#23
Originally Posted by sjgadsby View Post
Actually, I believe I saw several times more marketing material for the original N-Gage than every other Nokia product combined. There were ads in magazines, floor-standing displays in stores, and more--everything Nokia doesn't do in the United States for other products.

Nokia actually tried to market N-Gage. One of its major problems then was product design. The much lampooned "sidetalking" killed the devices as phones, and the placement of the game cartridge slot behind the battery (plus a weak game lineup) killed the devices as portable game systems.

Additionally, during the time of the N-Gage devices, gaming wasn't as socially acceptable for adults as it is now. At the same time, people weren't yet commonly purchasing mobile phones for children. So, there wasn't much of a market.

Now, gaming on mobile devices is considerably more socially acceptable (at least for casual games) and support for it on devices has become a given. I can't see a clear need for a gaming brand on a given set of phones, unless you're bringing an established name over from the gaming world: Xbox or PSP Phone, for instance.

Nokia needs to provide a good gaming experience on their devices, particularly the highish end ones. They also need to gather a good line up of titles. What they don't need is N-Gage.
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#24
Originally Posted by danramos View Post
Wasn't OviStore supposed to solve that? How's that OviStore workin' out for ya?
The OVI store's download growth has actually been phenomenal. It's download rate is growing faster than any app store right now. It also has a broader global footprint than any other app store.

Here's some stats

Statistics
as of: October 28, 2010
Content

* There are 2.7 million downloads a day with an average of 2.6 apps downloaded per visit
* About 90% of the daily traffic to Ovi Store converts to downloads
* 85% of the signed in visitors to Ovi Store are repeat visitors
* Each active user is averaging 8.5 downloads per month
* Active users in 190+ countries
* Games continue to be #1 for paid downloads and apps continue to be #1 for free downloads
* 90% of mobile consumers now have Ovi Store in their local language
* Publishers from more than 90 countries are distributing their content through Ovi Store

Devices

* More than 135 devices are supported, 80 are Symbian devices
* 6 of the top 10 downloading devices are touch devices: 5800 XpressMusic, N97, N97 mini, 5530 XpressMusic, 5230 Nuron, and X6 where available
* Prominent Eseries devices included E63, E71 and E72
* The 5130 XpressMusic and 2700 classic are the top downloading Series 40 devices

Markets

* The most active countries in alphabetical order are: China, Germany, India, Indonesia, Italy, Saudi Arabia, Thailand, Turkey, UK and Vietnam
* Over 80% of these consumers can purchase from Ovi Store using their local currency
* In countries where mobile billing is available, more than 2/3 of customers choose this payment option
* With support for 30 language variations, 90% of Ovi Store visitors are using their local language when available
 

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#25
Originally Posted by danramos View Post
Because it's a discussion point. I demand you shut your face hole and speak up!
Lol, yes a discussion would be nice about it.. but the title says.. Hey Nokia, why don't you blah blah blah.. So he's saying that directly to "Nokia".. So yeah..

My thoughts on this is.. leave N-Gage alone.. Just add community services to the games (Ovi Games).. try to get the developers to use that service too...

So basically, kind of like maybe Crystal for Angry Birds..
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#26
Originally Posted by Radicalz38 View Post
....

And last... Battery issues You bought a phone you don't want it to loose battery life always because of gaming
Well, game or no game, the battery life of the N900 is already scarily thin somtimes...


Regarding the fail smell on N-Gage, Nokia as a whole hasn't been all that pleasing either lately; personally i wouldn't mind giving the N-Gage brand another chance, specially if Nokia doesn't screw it up this time. Personally i got more bad memories associated with "OVI" than N-Gage.


Regarding piracy, the whole PC software industry has grown all these years even with the piracy going on, if anything, the easiness of copying PC software helped lots of brands to get known and popular, even Windows wouldn't be as popular and widespread as it is today if from early on there wasn't lots of people copying and installing it everywhere. Contrary to the misguided propaganda by big record companies and movie studios, piracy doesn't hurt busyness, and in many cases, it even helps it.
 
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#27
Originally Posted by TiagoTiago View Post
I was reading about the Playstation phone the other day and i was thinking, Nokia should revive the N-Gage brand
revive it again?

it probably is too painful to retry it, first N-Gage came in 2003, no-one was ready for it except 4 guys. Then they tried again 2007-2008 with no luck. http://gizmodo.com/233966/its-offici...s-in-september

I'd say now it is the safest bet to wait for a while and see how winmo7 gets started with gaming and if playstation phone ever arrives to retail stores....
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#28
Originally Posted by maluka View Post
The OVI store's download growth has actually been phenomenal. It's download rate is growing faster than any app store right now. It also has a broader global footprint than any other app store.

Here's some stats
FANTASTIC numbers! Although, you have to remember that there are a LOT of cheap Nokia phones out there world-wide, so the numbers would be pretty high for number of downloads and such. So.. let's revisit the topic again...

How's that software library for ovistore working out for your N900? Does it compete well with game consoles for downloadable game libraries? Are the miserably broken experiences people complained about with OviStore fixed yet (payment problems, developers having a hard time getting in, etc.)?
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#29
yeah they are all fixed.
no one is buying there any more.....
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#30
Originally Posted by atilla View Post
yeah they are all fixed.
no one is buying there any more.....
Why, pray tell?
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