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2013-02-17
, 10:46
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Posts: 2,292 |
Thanked: 4,135 times |
Joined on Apr 2010
@ UK
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#372
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No , that has nothing to do with it. It always worked this way, only now people take a closer look at it because of the new background.
Cepi Perez made it based on pressed and released events. To get the stock clock behavoir, it's needs to be based on clicked events.
I am now combining these three, so I also can preserve the pressed icon effect.
if you use forced portrait mode, exiting the work map from the applet will freeze the replacement clock. So it is better to use it from "settings" anyway, until it perhaps will better integrate in the replacement clock.
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2013-02-17
, 11:46
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Posts: 4,118 |
Thanked: 8,901 times |
Joined on Aug 2010
@ Ruhrgebiet, Germany
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#373
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No , that has nothing to do with it. It always worked this way, only now people take a closer look at it because of the new background.
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2013-02-17
, 12:10
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Posts: 1,100 |
Thanked: 2,797 times |
Joined on Apr 2011
@ Netherlands
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#374
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clock-ui (0.6-5) unstable; urgency=low * restore city popup-list height when switching from landscape to portrait * added background effect when pressing time in portrait mode * button pressing behavoir in mainscreen made equal to default clock * new alarm/worldclock buttons act like the default clock
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2013-02-17
, 12:37
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Posts: 2,292 |
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Joined on Apr 2010
@ UK
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#375
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The Following User Says Thank You to sixwheeledbeast For This Useful Post: | ||
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2013-02-17
, 12:45
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Posts: 1,100 |
Thanked: 2,797 times |
Joined on Apr 2011
@ Netherlands
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#376
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0.6-5
I know we have spoke about this before but you could drop the non-date support version. I doubt there would be any objections as the added feature, doesn't remove anything of the original clock-ui.
clock-ui (0.6-6) unstable; urgency=low . * fixed some negative minutes in the complete citylist * stretched landscape citydetail screen to fit longer citynames
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2013-02-26
, 22:14
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Posts: 2,292 |
Thanked: 4,135 times |
Joined on Apr 2010
@ UK
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#377
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Yeah, I might in the near future.
As said before, I wanted to have a version as close and stable to the stock clock as possible, to ease CSSU incorporation.
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2013-02-26
, 22:40
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Posts: 2,006 |
Thanked: 3,351 times |
Joined on Jun 2010
@ N900: Battery low. N950: torx 4 re-used once and fine; SIM port torn apart
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#378
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2013-02-26
, 23:14
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Posts: 2,292 |
Thanked: 4,135 times |
Joined on Apr 2010
@ UK
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#379
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2013-02-26
, 23:25
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Posts: 1,100 |
Thanked: 2,797 times |
Joined on Apr 2011
@ Netherlands
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#380
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UTC seems missing in the latest world clock?
It can only be found when using the sarch bar.
Is this correct behaviour?
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Tags |
clock-ui, replacement, worldclock |
Thread Tools | |
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Cepi Perez made it based on pressed and released events. To get the stock clock behavoir, it's needs to be based on clicked events.
I am now combining these three, so I also can preserve the pressed icon effect.
I have looked at that a long time ago and even posted a question about it on TMO. It is now even capable of showing the worldmap in portrait in noticed some weeks ago! I scanned the code then, it makes a similar call like I do. I didn't figured out how it was done. One big difference is that "settings" is based on GTK, so it may be some GTK magic.
Maybe Pali or Arcean know more about it.
P.s. if you use forced portrait mode, exiting the work map from the applet will freeze the replacement clock. So it is better to use it from "settings" anyway, until it perhaps will better integrate in the replacement clock.