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Posts: 2,829 | Thanked: 1,459 times | Joined on Dec 2009 @ Finland
#31
When game is minimized it takes quite a lot cpu even it's still paused. So some optimization there.

Also i think that whole lower area should be sensitive to ball pick. Now you have to click pick button or ball. I think it would make game bit more nicer. Now someone could get frustrated because it's not too easy to hit ball-wait (still keeping stylus on screen)- throw.
 
Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#32
Tks slender will write that down...
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SIO2 Interactive
Free Open Source 3D Game Engine for iPad, iPhone, iPod Touch and Nokia N900
http://sio2interactive.com
http://n900.sio2interactive.com
 
Posts: 3,664 | Thanked: 1,530 times | Joined on Sep 2009 @ Hamilton, New Zealand
#33
ahh i take it back the game runs smoothly but missing music. if you could add music and auto pickup would be really nice. I think these are the two thigs left to make it a fun game. Graphic is great.."good job on it". Are you planning to add portrait mode or auto rotation into the game?

edit:
ahh what slender said is so true. it kind of freeze during minising, the pickup ball button quite slow in response, also when you click on the ball and release it doesn't stay hold. you have to keep you finger on screen else it fall off.

Last edited by maxximuscool; 2010-02-13 at 11:38.
 
Posts: 2,829 | Thanked: 1,459 times | Joined on Dec 2009 @ Finland
#34
Originally Posted by maxximuscool View Post
ahh i take it back the game runs smoothly but missing music. if you could add music and auto pickup would be really nice. I think these are the two thigs left to make it a fun game. Graphic is great.."good job on it". Are you planning to add portrait mode or auto rotation into the game?
Yes autopickup could be worth of testing.
 
Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#35
will check it out tks!

By the way tks to all for the great comments!

Most important, try to support us, we are a pretty small studio that want to do great things...

The N900 is an amazing device and we would definitely would like to go forward and produce more games on the device and port our current SDK for the N900, so please contribute to our cause by purchasing the game so we can continue to make better games for the platform!

Tks to ALL in advance,

Cheers,
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SIO2 Interactive
Free Open Source 3D Game Engine for iPad, iPhone, iPod Touch and Nokia N900
http://sio2interactive.com
http://n900.sio2interactive.com

Last edited by sio2interactive; 2010-02-13 at 11:47.
 
Posts: 256 | Thanked: 98 times | Joined on Jan 2010
#36
posted a link to your game on a few sites mate to help exposure :-)

hope you do well out of this as if you do i hope to see you making more games :-)

keep up the good work mate much appreciated
 
Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#37
cheers dude, greatly appreciated!
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SIO2 Interactive
Free Open Source 3D Game Engine for iPad, iPhone, iPod Touch and Nokia N900
http://sio2interactive.com
http://n900.sio2interactive.com
 
Posts: 3,664 | Thanked: 1,530 times | Joined on Sep 2009 @ Hamilton, New Zealand
#38
how to purchase your game and how much? i don't have neither CC nor PayPAL. May be i should make a CC. But NZ CC doesn't work with USA system some how.
 
Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#39
No need to have a paypal account to purchase, you can simply continue the payment process without an account and simply use your credit card.
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SIO2 Interactive
Free Open Source 3D Game Engine for iPad, iPhone, iPod Touch and Nokia N900
http://sio2interactive.com
http://n900.sio2interactive.com
 
hopbeat's Avatar
Posts: 516 | Thanked: 643 times | Joined on Oct 2009 @ Denmark/Poland
#40
@sio2interactive, there is a bug:
-turn off sound
-minimize game (bring dashboard)
-go back to game

expected outcome:
sound should be muted

actual outcome:
sound is active

[edit] wrong handling of gstreamer pipes state?
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Last edited by hopbeat; 2010-02-13 at 12:13.
 
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