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2010-11-30
, 07:01
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Posts: 1,397 |
Thanked: 2,126 times |
Joined on Nov 2009
@ Dublin, Ireland
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#402
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Anyway, at the moment I'm making a totally new, Qt-based UI for pico drive. Development is slow mainly because I don't have much free time lately, and I really could use the help of a good UI designer, or at least somebody that doesn't completely suck at photoshop like me .
Anyone interested?
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2010-11-30
, 09:39
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Posts: 103 |
Thanked: 162 times |
Joined on Jan 2010
@ Germany
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#403
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2010-11-30
, 12:32
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Posts: 733 |
Thanked: 249 times |
Joined on Jan 2010
@ UK
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#404
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You know i have a .bin game that weights 400mb, and i just downloaded the same game in .iso and it only weights like 20mb + mp3.. weird and woww
what a way to save some internal memory
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2010-11-30
, 18:59
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Posts: 126 |
Thanked: 12 times |
Joined on Nov 2010
@ Costa Rica
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#405
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Well your bios works ok then.
Have you got any sega cd roms to work?
You can run roms out of memory card if internal space concerns you.
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2010-11-30
, 19:15
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Posts: 733 |
Thanked: 249 times |
Joined on Jan 2010
@ UK
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#406
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2010-11-30
, 19:23
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Posts: 126 |
Thanked: 12 times |
Joined on Nov 2010
@ Costa Rica
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#407
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2010-11-30
, 19:28
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Posts: 94 |
Thanked: 319 times |
Joined on Mar 2010
@ Barcelona, Spain
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#408
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Not that I'm complaining, but why the move for a UI rewrite? As it is, Picodrive has a great UI.
Is there something more you hope to acomplish via QT?
The Following User Says Thank You to javicq For This Useful Post: | ||
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2010-11-30
, 19:29
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Posts: 94 |
Thanked: 319 times |
Joined on Mar 2010
@ Barcelona, Spain
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#409
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Unfortunately as far as I know the latest sorcecode 1.80 from the PicoDrive coder (notaz) is not yet available.
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2010-12-01
, 01:52
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Posts: 733 |
Thanked: 249 times |
Joined on Jan 2010
@ UK
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#410
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what do you have in mind ?
You know i have a .bin game that weights 400mb, and i just downloaded the same game in .iso and it only weights like 20mb + mp3.. weird and woww
what a way to save some internal memory