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Posts: 145 | Thanked: 25 times | Joined on Jan 2010
#451
i only have a wii and a xbox360, and i admit i bought a ps3 dualshock3 controller just for my n900...

havent tried the gui version yet.. will try later.

# problem is, it wastes a lot of battery with bluetooth aside from an OC'd CPU,, i can only play around 3 hours...

Last edited by altorn; 2010-07-10 at 19:19.
 
Posts: 124 | Thanked: 6 times | Joined on Apr 2010
#452
Installed gui version for error, i have uninstalled it but seems that terminal version now has some slow down (not to much). it's possible or i'm wrong? maybe i uninstall and re install all. I have to erase the folder right?
 
Posts: 176 | Thanked: 262 times | Joined on Nov 2009 @ Texas, USA
#453
Originally Posted by javispedro View Post
*rolls eyes*
Yeah, let's act like a jack ***. That will go over well.

Even with the latest package, any blight_input.conf setting doesn't take effect.
 
Posts: 619 | Thanked: 100 times | Joined on Jan 2010
#454
Originally Posted by mooninite View Post
Yeah, let's act like a jack ***. That will go over well.

Even with the latest package, any blight_input.conf setting doesn't take effect.
Works for me with the latest package.
________
Marijuana

Last edited by nax3000; 2011-03-18 at 13:25.
 

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Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#455
Originally Posted by mooninite View Post
Yeah, let's act like a jack ***. That will go over well.

Even with the latest package, any blight_input.conf setting doesn't take effect.
He has every right to act how he wants. And you calling him on it just makes you look like the douche. Don't bite the hand that feeds you and then expect help.
 

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Posts: 619 | Thanked: 100 times | Joined on Jan 2010
#456
Originally Posted by IzzehO View Post
He has every right to act how he wants. And you calling him on it just makes you look like the douche. Don't bite the hand that feeds you and then expect help.
Precisely. In any case, is that the latest version of the GPU plugin that's in the package on devel?

Also, is there a way to map diagonals? I have a very good idea for a control scheme to make the N900's keyboard easier to handle with games like Mario 64.

Just put your thumb in the middle where the circle is and roll it around.
________
VAPOR GENIE
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Last edited by nax3000; 2011-03-18 at 13:26.
 

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Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#457
Originally Posted by nax3000 View Post
Precisely. In any case, is that the latest version of the GPU plugin that's in the package on devel?

Also, is there a way to map diagonals? I have a very good idea for a control scheme to make the N900's keyboard easier to handle with games like Mario 64.

Just put your thumb in the middle where the circle is and roll it around.
As good as that is... no its not possible with the current version. Perhaps a work around to get those keys to act as a joystick could be done... but without some serious work done, it isn't. Just grab Accelemymote it's semi-usable with Mario 64.

As to the devel version... it has everything and more that my package does... so there is no reason not to use it if it works.

Be sure to remove my version first with an:

rm -R ~/.mupen64plus/
 
Posts: 4,556 | Thanked: 1,624 times | Joined on Dec 2007
#458
Originally Posted by nax3000 View Post
Precisely. In any case, is that the latest version of the GPU plugin that's in the package on devel?

Also, is there a way to map diagonals? I have a very good idea for a control scheme to make the N900's keyboard easier to handle with games like Mario 64.

Just put your thumb in the middle where the circle is and roll it around.
Usually for the emulators I place the controls on the WSAD area. Since there's more then enough room on that side and it makes more sense to me to have controls and dpad on left and the a,b,x, y, whatever on the right.
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Originally Posted by ysss View Post
They're maemo and MeeGo...

"Meamo!" sounds like what Zorro would say to catherine zeta jones... after she slaps him for looking at her dirtily...
 
Posts: 124 | Thanked: 6 times | Joined on Apr 2010
#459


This is my idea...
Mapping the same x axis on two different buttons you can obtain diagonal pressing two of them in a simply way

Last edited by Nemesis82; 2010-07-11 at 02:38.
 
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Posts: 378 | Thanked: 206 times | Joined on Dec 2009 @ Denmark
#460
Originally Posted by mooninite View Post
Yeah, let's act like a jack ***. That will go over well.

Even with the latest package, any blight_input.conf setting doesn't take effect.
Uhm.. so when someone rolls their eyes.. you start calling them names.. ? confused...

Anyways, changing settings in blight_input, from within the new and very pretty GUI Javisp made for us, works just fine for me.
 

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