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Posts: 116 | Thanked: 86 times | Joined on Dec 2009 @ New Orleans, LA, USA
#41
pretty much bundyo, all the options are # out. Can you post a good cfg? I've never touched openal. Also, I don't think it should be relevant, but Im running it with Icewind Dale 1. (Smaller installation, and I've never beaten it...)
 
Posts: 116 | Thanked: 86 times | Joined on Dec 2009 @ New Orleans, LA, USA
#42
Figured it out, for those who have the same problem, make sure you specify in your openal.conf in the order to try, alsa first. Sound is beautiful. I also dropped the sample rate to 22050 and left everything else at the defaults.
 
Posts: 116 | Thanked: 86 times | Joined on Dec 2009 @ New Orleans, LA, USA
#43
icewind dale runs quite well, unfortunately the 640x480 resolution makes accuracy a bit difficult in the point and click... still totally playable, and I look forward to updates! Finally, my dream has come true. Baldurs gate in my pocket!
 
Posts: 3 | Thanked: 0 times | Joined on Jan 2010 @ Venezia
#44
i'm sorry, i'm newbie, is a first time with Maemo and with Linux ...
I installed gemrb and Openal libraries, but... how can i do for gemrb.cfg?
thanks and sorry :P
 
Posts: 138 | Thanked: 8 times | Joined on Dec 2009
#45
There is no gemrb.cfg included with the .deb. Are we supposed to find the gemrb.cfg.sample and edit it? Then do we copy the installed folder from our PC to the path in gemrb.cfg? Thanks.
 
Posts: 116 | Thanked: 86 times | Joined on Dec 2009 @ New Orleans, LA, USA
#46
for those who have asked about GemRB, /home/user/.gemrb/gemrb.cfg.
 
Posts: 138 | Thanked: 8 times | Joined on Dec 2009
#47
I dont have a gemrb.cfg in /home/user/.gemrb, in fact there is no folder called .gemrb there for me. Am I supposed to make one and put the sample gemrb into it and edit it?

The game starts up fine. I copied my install folder of BG2 to my phone and then put in a sample gemrb.cfg. I changed the paths of GUIScripts path and GEMRB path to /usr/share/gemrb/ and it loaded up.

Last edited by andyph666; 2010-01-26 at 16:49.
 
Posts: 138 | Thanked: 8 times | Joined on Dec 2009
#48
Does BG2 crash for anyone when going into the game? I get this error:

keyimporter: searching for ar4000.wed
cannot find /home/user/MyDocs/bg2tob/data/AREA4000.cbf
areimporter: no tile map available
keyimporter: searching for guiw.chu ... found
Segmentation fault
 
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Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#49
Probably your paths in the cfg are not okay.
__________________
Technically, there are three determinate states the cat could be in: Alive, Dead, and Bloody Furious.
 
Posts: 138 | Thanked: 8 times | Joined on Dec 2009
#50
Yea figured it out thanks. If anyone else is having the same error, you have to put the CD2, CD3, CD4, CD5 to the paths of the CDs in the bg2 directory as well. The sound is stuttery. What am I supposed to edit in openal.conf exactly?

Okay figured it out. You edit the alsoft.conf in /etc/openal and change the "device = default" under the alsa backend part to device = alsa.

Is it necessary to change the sample rate? Is the sample rate the same as frequency in alsoft.conf? Or how did you change it? Thanks.

Last edited by andyph666; 2010-01-26 at 23:53.
 
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